Hello,
since some time i have the problem that on my own map many objects on the same place are spawned. so was an the same place over 100 trees. thereby are ingame big lags (low fps).
When i will delete the objects with noggit, save the map and will loggin ingame i will become sometimes this wowerror:
ERROR #132 (0x85100084) Fatal Exception
Program: F:World of Warcraft 3.3.5aWoW.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:007B31F8
The instruction at "0x007B31F8" referenced memory at "0x00000010".
The memory could not be "read".
I think this wow errors comes from failed save m2 on the adt or its what another?
Noggit can load the map without errors. But i found not another way as delete all modified adts and begun from new. This is very annoying work and the map design comes not forward.
Some here any idea as i can delete the too many objects? (m2)
thanks for replys.
greet sevi