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Author Topic: [Release] Wandering Isle, ShadoPan Monastery and Firelands  (Read 4281 times)

PhilipTNG

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[Release] Wandering Isle, ShadoPan Monastery and Firelands
« on: August 21, 2013, 10:40:44 pm »
I've worked on these for these past two weeks when I could get some free time to do it.  They aren't perfect or anything. But atleast they do look nice.....During the Daytime, LOL.

There is no custom dbc files, this will work as is, well as long as you also don't have a custom map.dbc that has the data for ID's 13, 25, and 42 changed/removed/etc as that's how I have these set up.  View video for more info as I'm way too sleepy to type out very well at the moment.

[youtube:18vlxn15]http://www.youtube.com/watch?v=MnxfugU_zNc[/youtube:18vlxn15]

Maps in this pack are  Wandering Isle, Shado-Pan Monastery, and Firelands.  Thanks to Will for his ADT Converter so I could get the actual maps ingame, and Gamh for his obj to wmo creator otherwise the buildings and bridges would not be possible either.

Content Patch(1.63 Gigabytes):
http://anthonys-toolbox.org/downloads/patch-N.MPQ

Triple Map Patch-ADT and WMO's(148 MB):
http://anthonys-toolbox.org/downloads/patch-O.MPQ

TrinityCore go xyz commands:

Wandering Isle:
.go xyz 1469 3467 182 13

Shado-Pan:
.go xyz 3657 2551 768 25

Firelands:
.go xyz -545 318 116 42


Screenshots:
======================

















-=-=-=-=-=-=-=-=-=-=-=-=-
Gamh's Obj to Wmo creator program:
http://modcraft.io/viewtopic.php?f=59&t=3898

Will's ADT Converter Source Code:
http://modcraft.io/viewtopic.php?f=59&t=4339
« Last Edit: August 22, 2013, 06:35:33 am by Admin »

phucko1

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Re: [Release] Wandering Isle, ShadoPan Monastery and Firelan
« Reply #1 on: August 21, 2013, 11:28:02 pm »
Been a little hard on your work before, even though what you do does not take that much skill. It takes a good bit of patience, something that I lack. Kudos for that, Anthony.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [Release] Wandering Isle, ShadoPan Monastery and Firelan
« Reply #2 on: August 21, 2013, 11:57:18 pm »
Quote from: "phucko1"
Been a little hard on your work before, even though what you do does not take that much skill. It takes a good bit of patience, something that I lack. Kudos for that, Anthony.

^_^, thanks for dropping by though and leaving a comment.  I really gotta get around to figuring out how to do mounts...  I've made tons of car models over the past several years,... would be interesting to see if I could get one of them ingame as a mount, LOL....  though I'll have to re-topologize them as you can see:



750,000 quad polygons isn't exactly possible in an M2.. ^_^.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Jøk3r

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Re: [Release] Wandering Isle, ShadoPan Monastery and Firelan
« Reply #3 on: August 22, 2013, 12:16:13 am »
You realy schould watch this:

« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

schlumpf

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Re: [Release] Wandering Isle, ShadoPan Monastery and Firelan
« Reply #4 on: August 22, 2013, 03:04:43 am »
Oh, how horrible this looks with < cata. Oo
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

sakuranobushi

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Re: [Release] Wandering Isle, ShadoPan Monastery and Firelan
« Reply #5 on: August 22, 2013, 03:22:27 am »
WoW, the new textures do really look weird in wotlk. Anyway, it may be useful for roleplaying.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [Release] Wandering Isle, ShadoPan Monastery and Firelan
« Reply #6 on: August 22, 2013, 06:29:01 am »
Quote from: "Jøk3r"
You realy schould watch this:


Lolololol.....  searched for the classic commercial right after looking at that!.. Lawgiver!!!! XDDD

@shlump and sakuranobushi: Agreed.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gurluas

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Re: [Release] Wandering Isle, ShadoPan Monastery and Firelan
« Reply #7 on: August 29, 2013, 02:41:12 am »
What do they look like at night?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: [Release] Wandering Isle, ShadoPan Monastery and Firelan
« Reply #8 on: August 29, 2013, 11:34:07 am »
Quote from: "Gurluas"
What do they look like at night?

Download it and give it a go if you're curious. ^_^
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ladd

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Re: [Release] Wandering Isle, ShadoPan Monastery and Firelan
« Reply #9 on: August 25, 2014, 07:02:43 pm »
Anybody have a mirror? Is there a reason they're down? =/
« Last Edit: January 01, 1970, 01:00:00 am by Admin »