Add a bugtracer entry with images please.
Ive never had this problem before. Even when I was using pre-SDL versions of noggit my textures always went right where I put them in noggit. It is rather frustrating because I have had to entirely stop working on my map right now unless I wanna texture then adjust the object north of the texture....
This also leads to texture placemet differenced in noggit and wow. What it makes hard to paint textures like roads excat stone by stone.
Tried on latest build, still occurs. (Even if the screens are from 1.3 Release)Here goes some more screen :Fine in Noggit :http://i.imgur.com/2NgHa8S.jpgOffset in game :http://i.imgur.com/LI4cqbI.jpgThe offset always seems to be in the same direction, but this statement needs more investigations ^^