This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: WiP satyr custom model  (Read 5093 times)

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
WiP satyr custom model
« on: June 15, 2011, 08:06:57 pm »


animation looks good, some glitches in hands and tail, i'will try to fix it.
it uses bones and geoset of draenei male model, geosets need fix to fit on satyr body!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: WiP satyr custom model
« Reply #1 on: June 17, 2011, 12:16:21 am »
fixed tail, some geoset and hands animation




draenei skeleton works well on satyr model
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

gorq

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 141
    • View Profile
Re: WiP satyr custom model
« Reply #2 on: June 17, 2011, 12:29:36 am »
owned! hahaha :D i luv it
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: WiP satyr custom model
« Reply #3 on: June 17, 2011, 11:28:05 am »
Typ if you hold ALT down during screenshot with the Print key. YOu only get the current selected window. So screens without desktop in background are made very easy without any tool.

And nice work.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: WiP satyr custom model
« Reply #4 on: June 17, 2011, 12:08:22 pm »
i think unity(or compiz) is a little bugged and screenshot works only in full screen -,-
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: WiP satyr custom model
« Reply #5 on: June 17, 2011, 11:47:18 pm »
now model si almost complete, needs only some little fix! (and a lot of textures XD)


« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: WiP satyr custom model
« Reply #6 on: June 18, 2011, 01:32:21 pm »
:crying:
You stole two ideas from my mind!!! FIrst, pandaren. Second, satyr HOW!? I`m crazy)
Nice job.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: WiP satyr custom model
« Reply #7 on: June 18, 2011, 01:56:09 pm »
hahaha  i'm a scanner XD
next step: playable doomguard! i want to make playable burning legion faction, for now i make eredar felblood felorc naga and satyr (need only female version of felorc and satyr)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: WiP satyr custom model
« Reply #8 on: June 18, 2011, 02:59:06 pm »
for felorc female just repaint skins of female orc)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: WiP satyr custom model
« Reply #9 on: June 18, 2011, 03:30:55 pm »
yes i do it, but i want tusks and spykes :D it's should be a simple edit^^
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: WiP satyr custom model
« Reply #10 on: June 18, 2011, 03:39:40 pm »
Will u help me with satyr? I dont know to which bones i should attach new geosets. And... Tail and tusks. They`re got same texture as body. (
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: WiP satyr custom model
« Reply #11 on: June 18, 2011, 03:57:28 pm »
what model you use as base?
i used draenei skeleton but tauren should work also
for the tail i had to reassign some vertex because satyr has 6 bones in tail but draenei only 4
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: WiP satyr custom model
« Reply #12 on: June 18, 2011, 04:00:21 pm »
I`m using draenei male base model.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: WiP satyr custom model
« Reply #13 on: June 18, 2011, 04:22:25 pm »
you must do a convertion map between bones and replace their number in geoset vertex group. if you do it right your model will work fine :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: WiP satyr custom model
« Reply #14 on: August 12, 2011, 01:24:29 am »
full-equipped satyr
need only some small fix
« Last Edit: January 01, 1970, 01:00:00 am by Admin »