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[PROJECT]  MMOSDK (was WoW Factor)

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doresain:
one word, impressive! works in Dx3d or opengl?

relaxok:

--- Quote from: "Zim4ik" ---your engine using m2 model format?
--- End quote ---

No, I made my own model format (i call it .m)

I convert everything in WoW to *.m -- adt, wdl, wmo, m2

So it's quite a complex format

relaxok:

--- Quote from: "doresain" ---one word, impressive! works in Dx3d or opengl?
--- End quote ---

It's d3d11 only.

I don't know anything about opengl.. but maybe someday

Garthog:
Really impressive, what a work !

Steff:
If you want you can have a featured project board and a traker if you will go sometimes in beta or alpha state. Just ask.

The baord you can use to show your progress and perhaps collect idea from others.

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