Forum > Development and Presentation
[PROJECT] MMOSDK (was WoW Factor)
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relaxok:
HI all - some of you may know me from the #modcraft irc channel.
For some years I've been working on a 'clone' of WoW. Or really, I'm using WoW as a source of artwork and game style but making a general game engine. Of course that means, I'm attempting to get very close to WoW in every way ;)
I've made a large amount of blog posts to track the progress of the project, so if you're interested in following it and reading more about my experience making it, here you go:
http://relaxok.tumblr.com/
Thanks for reading.
Zim4ik:
Brilliant! :shock: Very good! Actually i thought that you are making wow mod, but i read description and was shoked. Bloody awesome!
Steff:
Yes this way we get perhaps to an full MMO environment in the future. Then we only need own texture and model and we are totaly away from Blizzard :)
Keep in mind to make it possible to modify the client easy to do other game mechanisems then wow.
relaxok:
--- Quote from: "Steff" ---Keep in mind to make it possible to modify the client easy to do other game mechanisems then wow. --- End quote ---
Exactly, my whole goal is to not tie it to WoW specifically. People always ask me why I'm bothering to 'remake WoW' but they need to understand i'm only using WoW data :)
Zim4ik:
your engine using m2 model format?
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