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[PROJECT]  MMOSDK (was WoW Factor)

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relaxok:
HI all - some of you may know me from the #modcraft irc channel.

For some years I've been working on a 'clone' of WoW.  Or really, I'm using WoW as a source of artwork and game style but making a general game engine.  Of course that means, I'm attempting to get very close to WoW in every way ;)

I've made a large amount of blog posts to track the progress of the project, so if you're interested in following it and reading more about my experience making it, here you go:

http://relaxok.tumblr.com/

Thanks for reading.

Zim4ik:
Brilliant! :shock:
Very good! Actually i thought that you are making wow mod, but i read description and was shoked.
Bloody awesome!

Steff:
Yes this way we get perhaps to an full MMO environment in the future. Then we only need own texture and model and we are totaly away from Blizzard :)

Keep in mind to make it possible to modify the client easy to do other game mechanisems then wow.

relaxok:

--- Quote from: "Steff" ---Keep in mind to make it possible to modify the client easy to do other game mechanisems then wow.
--- End quote ---

Exactly, my whole goal is to not tie it to WoW specifically.  People always ask me why I'm bothering to 'remake WoW' but they need to understand i'm only using WoW data :)

Zim4ik:
your engine using m2 model format?

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