So I try to copy Animations from one model to another. I know that mdlvis can do that, but I am not able to do that (MoP Animation to LK Animation). So I try to understand the system, so maybe I can replicate.
I understand that Animation is basically "a long sequence of different actions" from the model. Wow just selects and interprets the required animation according to it's needs.
E.g. A character has a "stand" animation - no movement whatsoever. The part of the sequence displays no movement and is selected for stand, so "Wow plays this animation". This repeats for everything else.
The animation has informations on "how it moves something" - how is it determining what it is moving ? I've seen some references work on first try, but others do not work as smoothly.