Hi everyone!
I thought I'd share a little something I've been working on for a couple of days: Ragefire Chasm in Unreal Engine 4!
I ported over the WMO, prettied it up a bit and placed a playable character in it. It's working pretty well so far ^.=.^ I adapted most of the assets myself, but I had some help. The background music was composed by Nicholas Potter and arranged by Sam Pierce, while the portal material was adapted from a UDK material made by Sjord De Long.
Shoutout to Samgartell here on the forums for getting me started with his fantastic
WoW to UDK tutorial ^.=.^ It was a great start which put me on the path to UE4.
Screenshots
Just outside the dungeonEntry hallwayBridge overlook 1Bridge overlook 2Bridge overlook 3Taragaman's platformIf you want to explore it yourself, the map can be downloaded here:
http://goo.gl/QQ3YoOThe map can be explored alone or in multiplayer - this can be configured via a batch file in the root.
Enjoy! I might release a couple of other things soon.