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Showoff - what you are working on / Re: Neat little Photo cover for Noggit
« on: January 30, 2018, 12:28:43 pm »
And the link to your twitch chan ??
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 16
Showoff - what you are working on / Re: Neat little Photo cover for Noggit« on: January 30, 2018, 12:28:43 pm »
And the link to your twitch chan ??
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General / Back again« on: January 30, 2018, 08:04:39 am »
Hello MC people.
I was sick some weeks and in Hospital. Thanks to all helped cleaning the bot mess here and special to Schlumpf to bring back online the site. It would be great if the people helped the last weeks would stay active and care to run the site. If you have any suggestions how to make the community better and how you could help, just PM me or write your ideas here in this post. 18
Tutorials / Re: [TUTORIAL] Own server messages in the alert box on login scr« on: October 05, 2017, 08:55:06 pm »
Thanks for this infos
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General / Re: Need help with MPQ« on: September 30, 2017, 04:23:22 pm »
Did you add your new patch mpq in modelviewer settings?
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Noggit / Re: Noggit not building« on: September 18, 2017, 02:20:20 pm »
What is total confusing and don´t work. I tested it.
It tells your for example not that you must compile storm lib after download. 22
Noggit / Re: Noggit not building« on: September 18, 2017, 08:03:31 am »
@Greenpro. Perhaps you would be so kind and write a step by step guide how to ro setup and compile noggit? To make it easyer for others want to try this.
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Noggit / Re: Noggit compile error help« on: September 14, 2017, 03:06:39 pm »
The stormlib src path needs to be set inside cmake. Also you need to compile stormlib after you donwloaded it.
Quote Cannot open include file: 'StormLib.h': No such file or directory 24
Tools / Re: [TOOL] ADTConverter Wotlk -> WoD« on: September 13, 2017, 02:59:06 pm »
Then the wmos dont exist in wod anymore. You have to extract them and add them to wod folder. They dont need any converting Just extract with mpqeditor and copy them over.
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"Retro-Porting" / Re: [REQUEST] Will's ADT Converter« on: September 10, 2017, 11:37:04 pm »
http://www.modcraft.io/index.php?topic=10780.0
Just try the wod one. As fare I know not much has changed. 26
Maruum / Re: [Developer Diary 3] Eluon city« on: September 10, 2017, 11:34:23 pm »
Thanks
Yes Eluo did a really great job on this city. I just fit it to the worldmap in the moment and fix bugs. 27
Neo / Re: Neo - A WoW Development Suite« on: September 09, 2017, 12:09:19 pm »
Yes. But for this Noggit development is really going forward the last time.
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Maruum / Re: [Developer Diary 2] Na´Uhri development« on: September 05, 2017, 04:11:34 pm »
Thanks.
I have no 335a server anymore. So I cant test it there. But at the start of the post there are 335a images. 29
Maruum / Re: [Developer Diary 2] Na´Uhri development« on: September 05, 2017, 12:18:39 pm »
Added height elven custom models to the client and add first models.
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Maruum / Re: [Developer Diary 2] Na´Uhri development« on: September 03, 2017, 10:32:07 pm »
Created a skybox/lightset for the zone.
Morning, noon and njght. |