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Author Topic: Noggit problems  (Read 1632 times)

Systemfre1

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Noggit problems
« on: May 03, 2017, 12:30:39 am »
So I followed part 5 of the WoD tutorial and I got as far as.

I've created the .wdt and the .adt files

they seem to be working, but noggit crashes when I try to open it.

Here is the log.txt from noggit
Quote
1 - (Noggit.cpp:489): Noggit Studio - 3.0
1 - (Noggit.cpp:290): Using config file.
2 - (Noggit.cpp:498): Game path: E:\6.2.4 - Build\WoDModding\Clients\World of Warcraft
2 - (Noggit.cpp:502): Project path: E:\6.2.4 - Build\WoDModding\Projects\firstmap
2 - (Noggit.cpp:341): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\AreaTable.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\Map.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\LoadingScreens.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\Light.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\LightParams.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\LightSkybox.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\LightIntBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\LightFloatBand.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\GroundEffectDoodad.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\GroundEffectTexture.dbc" could not be opened. This application may crash soon as the file is most likely needed.
2 - (DBCFile.cpp:19): [Error] The DBC file "DBFilesClient\LiquidType.dbc" could not be opened. This application may crash soon as the file is most likely needed.
178 - (Video.cpp:152): [Debug] GL: Version: 4.5.14008 Compatibility Profile Context 21.19.137.514
178 - (Video.cpp:153): [Debug] GL: Vendor: ATI Technologies Inc.
178 - (Video.cpp:154): [Debug] GL: Renderer: AMD Radeon (TM) R9 390 Series
178 - (FreeType.cpp:133): [Error] FT_New_Face failed (there is probably a problem with your font file)
178 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

179 - (StackWalker.cpp:1133): [Error] OS-Version: 6.2.9200 () 0x100-0x1
257 - (StackWalker.cpp:1133): [Error] 00128D2C (noggit_3.1222): (filename not available): (function-name not available)
257 - (StackWalker.cpp:1133): [Error] 000EE62B (noggit_3.1222): (filename not available): (function-name not available)
257 - (StackWalker.cpp:1133): [Error] 74A4860A (ucrtbase): (filename not available): raise
258 - (StackWalker.cpp:1133): [Error] 74A491B2 (ucrtbase): (filename not available): abort
258 - (StackWalker.cpp:1133): [Error] 74A48ABB (ucrtbase): (filename not available): terminate
258 - (StackWalker.cpp:1133): [Error] 00131CF8 (noggit_3.1222): (filename not available): (function-name not available)
258 - (StackWalker.cpp:1133): [Error] 761CD3E2 (KERNELBASE): (filename not available): UnhandledExceptionFilter
258 - (StackWalker.cpp:1133): [Error] 77D2E0BD (ntdll): (filename not available): LdrSetAppCompatDllRedirectionCallback
258 - (StackWalker.cpp:1133): [Error] 77CF0FA4 (ntdll): (filename not available): RtlSubscribeWnfStateChangeNotification

And here is my .conf

Quote
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = E:\6.2.4 - Build\WoDModding\Clients\World of Warcraft

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = E:\6.2.4 - Build\WoDModding\Projects\firstmap

#Set this to the file where you will import models list from
ImportFile = E:\6.2.4 - Build\WoDModding\Tools\WoWModelViewer7\userSettings\log.txt

#Set this to the WMV log file
#wmvLogFile = Path to Model Viewer log file

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

#Set this to true to enable tablet support
TabletMode=false

Do I need to add all those DB files to the firstmap directory? or should it be able to pull them from WoW?
Like what is meant to happen now?
Thanks

schlumpf

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Re: Noggit problems
« Reply #1 on: May 03, 2017, 08:39:29 am »
Quote
2 - (Noggit.cpp:341): [Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".
Is the important line

Systemfre1

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Re: Noggit problems
« Reply #2 on: May 03, 2017, 10:12:53 am »
Thank you, but I still don't know what to do.

https://i.gyazo.com/57c16b74522f704ee6c791dc633742d8.png

That is where my realmlist.wtf file is, where should I create a locale folder?

schlumpf

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Re: Noggit problems
« Reply #3 on: May 03, 2017, 10:15:51 am »
try adding a trailing slash to directories in config

Systemfre1

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Re: Noggit problems
« Reply #4 on: May 05, 2017, 02:35:53 pm »
Thanks man, got it working :)