Very nice Hope you got more talent with texturing than I do :ugly: Is it unwrapped already? (Shouldn't pose much of a problem since the armor is pretty basic in meanings of shape so you should be able to use the built in auto-unwrappers of max if you select the parts wisely)Did you model all of that from scratch?
In my opinion it's looking much better than the WoW ones, but that's because it's more my taste.I definitly could help you with 3dsMax' UV Editor if you want to, but anyways: unwrapping is quite a bitch but once you've learned the basics you'll never have to learn big stuff about it on top of that.Also: http://www.unwrella.com/download/I bet you know how to get your hands on the full version but anyways, go take a look at the trial, once you're able to intuitively define the right seams unwrapping most models really is just 2-3 clicks with Unwrella. Really damn handy (Although you should def. learn to be able to work without Unwrella because sometimes doing it by hand is faster and more accurate from what I experienced)
http://www.hiveworkshop.com/forums/3d-modeling-tutorials-282/depth-animation-tutorial-3ds-max-123520/This tutorial is all you need for animations (and then also being able to export these animations to mdx first and then to m2)
Yes, very nice.Hope to see this ingame soon