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Author Topic: [QUESTION] Imported Model Causing FPS Drop  (Read 933 times)

Laduguer

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[QUESTION] Imported Model Causing FPS Drop
« on: May 03, 2014, 08:28:53 pm »
Hey guys!

Having a weird issue. I imported a model from another game recently. It has an unremarkable number of verticles and submeshes and is generally lower quality than most WoW models.

However, when I convert it to a .wmo and put it ingame, it causes me to experience a massive FPS drop. I have imported other models from the same game before with no issues.

I tried going through the conversion process again but with no results.

Do you guys have any ideas?

Thanks!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [QUESTION] Imported Model Causing FPS Drop
« Reply #1 on: May 04, 2014, 03:05:54 am »
So....

may try Custome models as M2 if it be lagging too
--
if u added this WMO throught noggit
check if noggit didnt saved it multiply times (idc 50xWMO in same Cords)
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Laduguer

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Re: [QUESTION] Imported Model Causing FPS Drop
« Reply #2 on: May 18, 2014, 04:08:14 pm »
Hey.

Unfortunately i'm still experiencing this issue - i've tried both converting it to an M2 and i've checked that there are no duplications, but no luck.

Does anyone have any idea what might be wrong?
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kojak488

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Re: [QUESTION] Imported Model Causing FPS Drop
« Reply #3 on: May 18, 2014, 10:03:55 pm »
You could always upload the .wmo to see if anyone else has issues with it.
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Alastor

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Re: [QUESTION] Imported Model Causing FPS Drop
« Reply #4 on: May 21, 2014, 02:49:06 pm »
instead of .Wmo could you upload here base Model ?
i try to beat him in Blender and convert into M2
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9