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Messages - wowzhoe

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1
Resources and Tools / Re: [TOOL] [Adt edit] ADT Converter
« on: April 24, 2016, 08:21:02 pm »
dont work correctly Converted maps (from WOTLK to MoP) cant be converted to OBJ as OK.
Got a error like - http://imgur.com/Ha0LVKw

2
Quote from: "schlumpf"
Quote from: "wowzhoe"
not good tutorial - ADT tile map cant be exported from Machinima Studio -

2016-04-22 23:07:49,878 [6] [ERROR]: Bitmap-Count 474 doesnt match desired tile-count 256.
2016-04-22 23:07:51,112 [6] [ERROR]: Bitmap-Count 474 doesnt match desired tile-count 256.
2016-04-22 23:07:51,116 [1] [ERROR]: Error exporting 'worldmapssuramarsuramar_0_0.adt'. Reason: В экземпляре объекта не задана ссылка на объект.
> Suramar

This tutorial sure wasn't written for Legion.

i just called maps no test03,test02,test01 - i am called them suramar, suramar02 and etc.

3
not good tutorial - ADT tile map cant be exported from Machinima Studio -

2016-04-22 23:07:49,878 [6] [ERROR]: Bitmap-Count 474 doesnt match desired tile-count 256.
2016-04-22 23:07:51,112 [6] [ERROR]: Bitmap-Count 474 doesnt match desired tile-count 256.
2016-04-22 23:07:51,116 [1] [ERROR]: Error exporting 'worldmapssuramarsuramar_0_0.adt'. Reason: В экземпляре объекта не задана ссылка на объект.

4
Level Design / Re: Problem with Import
« on: April 21, 2016, 09:02:26 pm »
any help brothers and sisters?

5
Level Design / Problem with Import
« on: April 19, 2016, 11:57:19 pm »
Hello Travelers!
I was creating a map with Noggit,when export it for MoP client,after that i open it in Machinima Studio and saved my ADT as a OBJ for open in 3dMax with script - Match ADT Exporter 2.0 , but i got a problem there plugin/script cant see my adt map, but default maps he can see clearly.
Same one have same error, or mb can help me with that?

6
Tools / Re: [TOOL] ADT LK to MoP/WoD Converter - 010 Editor Based
« on: April 18, 2016, 01:35:16 am »
i got a error.
program just run and do nothing, no delete, no create a files at all.
spend 2 hours for a 1 file to saw that.
can sameone help me?

7
Level Design / MoP Tile Map
« on: April 17, 2016, 11:32:15 am »
Hello travelers!
I am get confus:
how i can make a custom tile map for Wow MoP?
i am use tutorial from there section about Noggit for 3.3.5a version and i have all of there files - test03 adt tles maps and etc, but when i am pack them all in 1 files - test.MPQ i cant open them in a Machinima Studio 1.8 version and cant export from Machinima studio.So can same one help me with that?
Mb i use old Ladics MPQ Editor?Or whats version need for pack there all files?

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