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Author Topic: [TOOL] [MISC] MAP to OBJECT  (Read 4160 times)

Eluo

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[TOOL] [MISC] MAP to OBJECT
« on: August 22, 2011, 05:58:21 pm »
[center:3l4kiyjf]MAP to OBJECT by Tigurius[/center:3l4kiyjf][/b][/u]

About this tool:.
This tool adds the spawned doodads from an adt to a wmo as doodadset.

Additional Info:
Edit .py files for usage.
Requires python.

Download:
[attachment=0:3l4kiyjf]MapToObject.rar[/attachment:3l4kiyjf]


External:

File-upload.net
Mediafire.com
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
One is a genius, the other\'s insane!

Frequentic

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Re: [TOOL] [MISC] MAP to OBJECT
« Reply #1 on: October 20, 2011, 08:44:51 pm »
Great. Exactly what I were looking for.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

merunes

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Doodadset creation
« Reply #2 on: July 30, 2012, 06:33:22 pm »
I hope this is the Right place to post this.

i wanted to creat my own doodadsets but found only this tool
viewtopic.php?f=59&t=810
and i dont know how to use or handle it, anyone maybe have a tip, a manual or some help for me?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Sorry for my bad English.

tharo

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Re: Doodadset creation
« Reply #3 on: July 31, 2012, 10:27:38 am »
It seems that Tigus tool aims for you to pass an ADT File (Map file, you know) to it and it will create you a wmo that includes all of them together.

So far the good Message. Now the bad one: I had a look at the source. I dont know any Phyton but what I saw so far this tool isn't rlly "done" right now. It seems that you have to change the input file AND the export files inside of the source-code ..

MapToObject.py
Line: 30
Line: 71
Line: 72

The whole thing looks more like leaked, not like an release .. But after changing those lines it might work. Dunno. I dont even have a python lib installed so I cannot test it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Eluo

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Re: Doodadset creation
« Reply #4 on: August 03, 2012, 02:19:44 pm »
In fact it was intended to be finished ;)
But the thing has a few bugs sadly and can't be used.

I'll quote myself from another topic
Quote
Infact tigurius made a python script which can be found in the tool section for this exact thing.
The only problem is ,that if you want to do it with doodads like this:


it ends looking ingame like that:


Maybe of you programmers could have a look at this. This tool + something that could increase the bounding box of the wmo would be a hell of a tool. The possibilities that could be achieved with such a program .. could be amazing. Custom battlegrounds, instances, caves, houses and other stuff could be easiey done.

Also these posts will be moved into the topic of the tool.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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tharo

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Re: [TOOL] [MISC] MAP to OBJECT
« Reply #5 on: August 04, 2012, 10:57:19 pm »
Just call me on skype/irc and give me an exact feature list ... and I will deliver.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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