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Author Topic: [TOOL][TUTORIAL] How to port models from Cata to WOTLK  (Read 51284 times)

Ascathos

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #90 on: February 09, 2013, 06:18:43 pm »
Quote from: "Sentinel"
Now I haven't errors with WMV. But I still don't see a model.
Maybe I did smth wrong?
That particular model is sort of an anomaly. I have not gotten it to work at all yet, even after fixing particles. It's weird.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Sentinel

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #91 on: February 09, 2013, 06:24:01 pm »
Quote from: "Ascathos"
Quote from: "Sentinel"
Now I haven't errors with WMV. But I still don't see a model.
Maybe I did smth wrong?
That particular model is sort of an anomaly. I have not gotten it to work at all yet, even after fixing particles. It's weird.

This sword indeed? Oo
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ferreon

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #92 on: February 09, 2013, 06:25:13 pm »
Quote from: "Sentinel"
Now I haven't errors with WMV. But I still don't see a model.
Maybe I did smth wrong?

you port cameras with CataToLk Converter?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Sentinel

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #93 on: February 09, 2013, 06:36:17 pm »
Quote from: "ferreon"
Quote from: "Sentinel"
Now I haven't errors with WMV. But I still don't see a model.
Maybe I did smth wrong?

you port cameras with CataToLk Converter?

No :) What should I do?
Is it it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ferreon

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #94 on: February 09, 2013, 07:07:33 pm »
Quote from: "Sentinel"
Quote from: "ferreon"
Quote from: "Sentinel"
Now I haven't errors with WMV. But I still don't see a model.
Maybe I did smth wrong?

you port cameras with CataToLk Converter?

No :) What should I do?
Is it it?

Nop.

Use the tool Cata To Lk, you can find it in the first post. You have to put the skin files and m2 files in a folder with the converter and drag m2 and skin file to the program. you will have 2 _lk files, delete the old one and rename, open the m2 and set particles to 0.

More easy? set cameras to 0.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Sentinel

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #95 on: February 09, 2013, 07:40:56 pm »
Quote from: "ferreon"
Quote from: "Sentinel"
Quote from: "ferreon"
Quote from: "Sentinel"
Now I haven't errors with WMV. But I still don't see a model.
Maybe I did smth wrong?

you port cameras with CataToLk Converter?

No :) What should I do?
Is it it?

Nop.

Use the tool Cata To Lk, you can find it in the first post. You have to put the skin files and m2 files in a folder with the converter and drag m2 and skin file to the program. you will have 2 _lk files, delete the old one and rename, open the m2 and set particles to 0.

More easy? set cameras to 0.

Used. Deleted old. Renamed new. Opened m2.
Here.
All cameras are already 0. are particles here?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ferreon

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #96 on: February 09, 2013, 08:00:56 pm »
Quote from: "Sentinel"
Quote from: "ferreon"
Quote from: "Sentinel"
Quote from: "ferreon"
Quote from: "Sentinel"
Now I haven't errors with WMV. But I still don't see a model.
Maybe I did smth wrong?

you port cameras with CataToLk Converter?

No :) What should I do?
Is it it?

Nop.

Use the tool Cata To Lk, you can find it in the first post. You have to put the skin files and m2 files in a folder with the converter and drag m2 and skin file to the program. you will have 2 _lk files, delete the old one and rename, open the m2 and set particles to 0.

More easy? set cameras to 0.

Used. Deleted old. Renamed new. Opened m2.
Here.
All cameras are already 0. are particles here?

Private Message
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Synric

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #97 on: February 14, 2013, 03:08:14 am »
it seems all you need to do is delete the extra 4 32 bit unsigned integer at the end of each particle. It seems they are just 00 00 00 00 for the most part anyway. I dont think that it was that we couldnt handle them, only that there was data that shouldnt have been there for WOTLK.

I would update the converter, but I'm afraid I'm not very good at C++. I PMed Mjollna who said she doesn't know if she'll update the tool, so if anyone wants to use this little piece of advice to do so that would be awesome.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Sentinel

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #98 on: February 22, 2013, 05:12:52 am »
It's ok now, it works. I still have 2 questions: How to port creature models, and How to port items with light effects
by the way, i changed main.cpp of converter. Now it can change particles to zero. I have to do nothing in 010 editor :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Skullbot

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #99 on: March 14, 2013, 06:34:38 am »
I exported successfully ThrallShaman from Cataclysm (no need of .anim files, and if I put them in, they make the game crash if I sit down while morphed xD Not having them just prevent the animation from playing if it's not hardcoded into the model)
Also exported one doodad from MoP : YakmenTotam wuthout problem

BUT

It seems that most actual (5.2.0.16685) MoP animated models are a bit different.
I can't find the blp path in the .m2, except for those used somewhere elese (like armorreflect.blp and such).
Tried Vol'jin and the 4 Troll Councilors, none of them works (they make Noggit crash).
No matter if anim files are here or not. Also they don't seem to have any particles so i can't see why ...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #100 on: March 14, 2013, 01:32:42 pm »
Quote from: "Skullbot"
I exported successfully ThrallShaman from Cataclysm (no need of .anim files, and if I put them in, they make the game crash if I sit down while morphed xD Not having them just prevent the animation from playing if it's not hardcoded into the model)
Also exported one doodad from MoP : YakmenTotam wuthout problem

BUT

It seems that most actual (5.2.0.16685) MoP animated models are a bit different.
I can't find the blp path in the .m2, except for those used somewhere elese (like armorreflect.blp and such).
Tried Vol'jin and the 4 Troll Councilors, none of them works (they make Noggit crash).
No matter if anim files are here or not. Also they don't seem to have any particles so i can't see why ...
Make sure you don't extract the mod files introduced with recent moP Changes. These have the header PTCH.
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Skullbot

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #101 on: March 14, 2013, 01:40:32 pm »
So there's no way to extract those models ?

I didn't followed the game content since MoP so I don't really know when the said models have been added (and thus if their file format has changed).

I just extracted them with the merged mode of Ladik's MPQ Editor with all MPQ in the Data folder opened.

EDIT : In fact I extracted them directly with WMV, but I think it's the same.
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Ascathos

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #102 on: March 14, 2013, 01:50:55 pm »
Quote from: "Skullbot"
So there's no way to extract those models ?

I didn't followed the game content since MoP so I don't really know when the said models have been added (and thus if their file format has changed).

I just extracted them with the merged mode of Ladik's MPQ Editor with all MPQ in the Data folder opened.

EDIT : In fact I extracted them directly with WMV, but I think it's the same.
As I said, just make sure that you don't extract the mod files. You require the actual model files. Also, WMV does not extract all the .skin files.
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Skullbot

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #103 on: March 14, 2013, 01:56:50 pm »
Are the mod files the ones with the P attribute in the MPQ ?
Because I can't find that model anywhere else without the P :o
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Ascathos

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Re: [TOOL][TUTORIAL] How to port models from Cata to WOTLK
« Reply #104 on: March 14, 2013, 02:01:09 pm »
Quote from: "Skullbot"
Are the mod files the ones with the P attribute in the MPQ ?
Because I can't find that model anywhere else without the P :o
Quote from: "Ascathos"
These have the header PTCH.
Try the .m2 template...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »