Yeah, I got it! Changed:
struct ABlock_f diffuseambient struct Values struct SubAnimBlock_f substruct float value - from 3 to 30.
scruct ABlock_f attenuationstart + attenuationend (all 2. numbers of the high columns from 2 into 9 - for ecample: 1240h into 1940h.)
Result:
Without torch...
With torch...
Thanks for your help, guys :>