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Author Topic: [QUESTION] Lightning Effects  (Read 4109 times)

schlumpf

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Re: [QUESTION] Lightning Effects
« Reply #15 on: July 29, 2012, 03:36:22 pm »
Try changing the intensity and the type.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Norimar

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Re: [QUESTION] Lightning Effects
« Reply #16 on: July 29, 2012, 06:37:29 pm »
Yeah, I got it!

Changed:



struct ABlock_f diffuseambient  struct Values  struct SubAnimBlock_f substruct  float value  - from 3 to 30.

scruct ABlock_f attenuationstart + attenuationend (all 2. numbers of the high columns from 2 into 9 - for ecample: 1240h into 1940h.)

Result:


Without torch...




With torch...




Thanks for your help, guys :>
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Lightning Effects
« Reply #17 on: July 29, 2012, 06:39:30 pm »
Hey looks gond and now the download for your toaurch please ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Norimar

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Re: [QUESTION] Lightning Effects
« Reply #18 on: July 29, 2012, 06:53:31 pm »

If it is your wish:


[attachment=0:1m1yp9jn]Club_1H_Torch_A_01.m2[/attachment:1m1yp9jn]

One item [1172] inc. display ID [12313] :


« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Lightning Effects
« Reply #19 on: July 30, 2012, 10:57:05 am »
Danke ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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matija167

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Re: [QUESTION] Lightning Effects
« Reply #20 on: July 30, 2012, 11:02:00 am »
That looks nice :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Mjollna

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Re: [QUESTION] Lightning Effects
« Reply #21 on: July 30, 2012, 03:00:22 pm »
Result looks really nice, gratz :)
It must give a special feeling to lighten the area as you walk.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »