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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 17
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: March 05, 2014, 10:11:22 pm »18
Noggit / Re: [Question] Noggit 3« on: December 11, 2013, 04:14:18 pm »
der Fehler ist ziemlich offensichtlich
Error] Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf". 19
Random / Re: [QUESTIONS] New expansion« on: November 20, 2013, 05:34:19 pm »
stop doing that, you nazi D
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Development and Presentation / Re: Reign of Ysera: Eternal Dream is over« on: November 14, 2013, 10:46:09 pm »
It looks pretty damn good. Keep it up)
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Showoff - what you are working on / Re: [SHOWOFF]Cata-Model Swap - Vert from Hyperdimension Nept« on: November 14, 2013, 06:23:24 pm »
So cute
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Showoff - what you are working on / Re: [SHOWOFF] AFTERFALL (21.6.2013 last)« on: September 27, 2013, 10:19:50 am »
with each update it looks better and better. Nice job!
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Miscellaneous / Re: Problem with Deepholme's adts.« on: September 19, 2013, 08:30:28 pm »
remake the MFBO chunk in all adt's that u edited via 010 editor
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"Retro-Porting" / Re: [SHARE] 3.3.5a Pandaren Race Patch« on: August 10, 2013, 11:28:43 am »
just ripping others stuff it's not a good job
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"Retro-Porting" / Re: [RELEASE] Skeletal Warhorse morph 5.4 to woltk« on: July 16, 2013, 12:16:41 pm »
I believe that you will)
Good luck in deeper modding) 26
"Retro-Porting" / Re: [RELEASE] Skeletal Warhorse morph 5.4 to woltk« on: July 16, 2013, 07:53:58 am »
or you can do what schlumpf said, to have working cameras.
Just sitting like a monkey repeating the stuff made before.. it's not really good idea. You need to move on. Read wiki, compare structures of the camera catawotlk. blahh-blah. It's not hard 27
"Retro-Porting" / Re: [RELEASE] Skeletal Warhorse morph 5.4 to woltk« on: July 13, 2013, 11:52:40 am »
camera is so dead)
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Modelling and Animation / Re: M2i export problem« on: July 12, 2013, 07:21:27 pm »
you may had errors during exporting m2i. check your blender log-window
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Level Design / Re: [QUESTION] Cataclysm water for 3.3.5a?« on: May 02, 2013, 02:19:32 pm »
as Steff said: Schlumpf did nothing. only dbc
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Level Design / Re: [QUESTION] Cataclysm water for 3.3.5a?« on: May 02, 2013, 09:18:40 am »
something close to cata water)
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