Hey guys, I've succesfully created a new continent (with 1 adt), but I can't seem to get the ground texture working. When I just use the map without any additions (so just a flat map as it's just been created) it looks fine ingame. The ground texture looks exactly like the texture in noggit then.
However, when I just change anything on the map, that won't work anymore. When I raise or lower the ground on a random part of the map, create a mpq file and so forth and so forth, it looks weird ingame. It turns like totally black (almost).
Here's what my map looks like in noggit with a bit of water and a lighthouse (not visible on the pic) next to it:
http://i1074.photobucket.com/albums/w41 ... e0gi32.pngAnd this is what it looks like ingame:
http://i1074.photobucket.com/albums/w41 ... ywfudd.pngTL:DR -> The ground effects of my map ingame are not what they should look like, since they should look like the noggit map.
So does anyone know how to fix this?