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Topics - PhoenixDBlack

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1
Miscellaneous / WMV not loading MPQ
« on: May 13, 2017, 06:45:53 pm »
Hey there,
 I packed some .wmos into an .mpq to use them in noggit (to convert it to 6.2.4 later)
But the WMV will not load the MPQ, it just errors out:
Code: [Select]
18:38:29: Opening D:\WoDModding\Clients\3.3.5a\Data\patch-a.mpq
18:38:29: Error opening archive D:\WoDModding\Clients\3.3.5a\Data\patch-a.mpq
18:38:29: Opening D:\WoDModding\Clients\3.3.5a\Data\patch-3.MPQ
18:38:29: Opening D:\WoDModding\Clients\3.3.5a\Data\patch-2.MPQ
18:38:29: Opening D:\WoDModding\Clients\3.3.5a\Data\patch.MPQ
18:38:29: Opening D:\WoDModding\Clients\3.3.5a\Data\lichking.MPQ
18:38:29: Opening D:\WoDModding\Clients\3.3.5a\Data\expansion.MPQ
18:38:30: Opening D:\WoDModding\Clients\3.3.5a\Data\common-2.MPQ
18:38:30: Opening D:\WoDModding\Clients\3.3.5a\Data\common.MPQ
18:38:30: Opening D:\WoDModding\Clients\3.3.5a\Data\enUS\patch-enUS-3.MPQ
18:38:30: Opening D:\WoDModding\Clients\3.3.5a\Data\enUS\patch-enUS-2.MPQ
18:38:30: Opening D:\WoDModding\Clients\3.3.5a\Data\enUS\patch-enUS.MPQ
18:38:30: Opening D:\WoDModding\Clients\3.3.5a\Data\enUS\lichking-locale-enUS.MPQ
18:38:30: Opening D:\WoDModding\Clients\3.3.5a\Data\enUS\expansion-locale-enUS.MPQ
18:38:30: Opening D:\WoDModding\Clients\3.3.5a\Data\enUS\locale-enUS.MPQ
18:38:30: Opening D:\WoDModding\Clients\3.3.5a\Data\enUS\base-enUS.MPQ
I am not quite sure how to tackle this problem as it will not load the MPQ.
I already searched for various keywords, but i can't find a thread similiar to this.
Thanks in advance

2
Miscellaneous / Streaming Error
« on: April 22, 2017, 06:28:50 pm »
Hello there,
I followed the WoD Tutorial to the very end. I have ported to the mapID I set in the map and mapdifficulty dbcs and copied them over to the DBClientFiles and to the server. Also ADTConvert links to "D:\WoDModding\Clients\6.2.4" where my WoD Client is.
But when i port to designated Map ID i get kicked out to the login saying I've got a Streaming Error. Any Idea what i could have done wrong?
Thank you for that tutorial btw. up until this point it worked pretty nicely

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