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Author Topic: Would you help to compile specific map extractor's source?  (Read 1030 times)

monsune

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Would you help to compile specific map extractor's source?
« on: June 21, 2016, 09:35:10 pm »
Would you be able to help me compile the code? It should be easy while it's not for me. I need this particular map extractor due to the server core running on older version of maps. I have the maps of course but this time i need to process a custom map so this extractor is very needed.

I will kindly appreciate your help.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Kaev

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Re: Would you help to compile specific map extractor's sourc
« Reply #1 on: June 23, 2016, 07:47:00 am »
Did you have any errors or what went wrong when you tried to compile it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

monsune

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Re: Would you help to compile specific map extractor's sourc
« Reply #2 on: June 24, 2016, 02:52:36 am »
Thank you for your kind response, Kaev. I had many errors, e.g. lib stuff reported to be missing while it wasn't to the best of my knowledge. I'm not used to errors on Win when compiling and it caused my head to spin. Could be a 5 min. job for an experienced person that is in the know of what's going on.

I will try again today and supply you with detailed logs of compilation, ok?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Kaev

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Re: Would you help to compile specific map extractor's sourc
« Reply #3 on: June 24, 2016, 06:58:03 am »
I didn't download the sourcecode from your post yet, but are there all dependencies in it?
If not, it would explain why some libraries are missing. Best thing you probably can do is download the sourcecode of your server (probably TrinityCore) and replace the sourcefiles of the map extractor with your files. It should have all dependencies and compile without problems then. :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »