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Author Topic: Re: Saving ,and exiting destroys my map  (Read 2043 times)

Steff

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Re: Saving ,and exiting destroys my map
« on: July 06, 2014, 11:24:54 pm »
Never save two times in sdl1.3. Always close and reopen after saving.
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iindigo

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Re: Saving ,and exiting destroys my map
« Reply #1 on: July 07, 2014, 02:24:42 am »
That’s absurdly inconvenient. With frequent saves being necessary due to general instability, that means closing+reopening hundreds of times during the course of a few hours…
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Steff

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Re: Saving ,and exiting destroys my map
« Reply #2 on: July 07, 2014, 06:44:25 am »
Yes.  Not hundred times.  I save around every 5 minutes.  Thats 12 times per houre.  And i also test the made stuff every half houre ingame.  Feel free to fix the bug. Noggit is open source.
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KevinBM

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Re: Saving ,and exiting destroys my map
« Reply #3 on: July 07, 2014, 09:14:45 pm »
I noticed, that texture swapped areas don't save their texture. So, when I swap the texture, save and reopen the map, the texture wouldn't be changed. I tried adding wmos and m2s to the map first, and then swap the texture. After I saved and reopened the map, the texture was gone, but the wmos and m2s are still there.

The log says:
[Error] Is "C:/Users/Bad/Desktop/Games/World of Warcraft/world/maps/azeroth/azeroth_38_26.adt" really a location I can write to? Saving failed.

I checked the folder, to see if the file exists (it does). It seems like noggit doesn't detect the file properly.
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Steff

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Re: Saving ,and exiting destroys my map
« Reply #4 on: July 08, 2014, 06:13:18 am »
You should not use existing stuff for your maps.
Read the tutorial series and do it like it isndescriped there.
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KevinBM

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Re: Saving ,and exiting destroys my map
« Reply #5 on: July 08, 2014, 03:15:28 pm »
I'll take a look. Thanks.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »