This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - tharo

Pages: [1]
1
Miscellaneous / [QUESTION] [WotLk] Sandboxes
« on: October 05, 2016, 12:44:07 pm »
Hi.

Due I plan to continue development on some things im looking for wow-sandboxes. I dont care if source or just binary nor the WoW Version.

So if you own a Sandbox. Know a sandbox Project or Repro or someone that knows someone: Please let me know. In return I would let you access the next things im comming up with.

Thanks!


Sandbox: Application that pushes an client ingame to a given map (config file, db, whatever). Nothing more is needed just: I can connect. I get pushed to the map. No Stats, no Skills, no chat is necessary.

2
Showoff - what you are working on / [SHOWOFF] Tîntai Screens
« on: July 28, 2011, 02:29:18 pm »
Coz i live to post screens i decided to open this topic.

This are the results from the new tintai - core (taliis 3.0 if u want to call it so).



Where Taliis was ADT tintai will be WMO. This is a Building got complete extracted to an OBJ File. Re-Import is under construction.


There so many things I never noticed b4 .. even if i was playing the alpha for guide some time o.O
However. U might ask "Why is this not in color?" - Well. I was simply to lazy to exclude the bitmaps. ^^ Maybe later.

3
Development and Presentation / Tîntai
« on: July 26, 2011, 11:25:34 am »
So hello. It was time for a new Thread bout the shit iam doing right now.
First of all I wish to give a short overview of the development itself.

Some Years ago I started to do WoW Tools. It all rellys more or less on the same bucn of code that is known as the "Taliis"-Core. This included as well the editor (later) as also many of the plugins that got written for it.

After almost tree years of development I noticed many weak points of this core. Thats why i did an entire restart called the Lyn-Core. It aimed to work completly just by using XML files based on the WoWDev Wiki. And of course it was fast an usable anyway. And a Fuck of work. After the first smal projects (such as a programm that ports cataclysm files back to wotlk) it turned out that doing tools is just absolute over complicated. In the WoW modder Scene its not only about clean and good code. Its more bout results. If u loose interest the result will be Zero. And thats why Lyn was a design failure.

Even Thought this I did a big merge of Taliis and Lyn concepts and designed a new, super smal Code that i want to call Tintai (after my Character on Aldor).

Tintai is not using any XML Files. But any of the core classes got redesigned to work even with complete unknown data. If a tool get written fast it will only work with one revision of the WOW Files. If it get written good it will work with most or any of them.  Tintai itself is less than 10 basic classes that brings anything along that is needed.

In this Thread I want to present results. Means: New Tools. New shit ive done but also ask question about things that wondered me. Maybe someone also noticed that.

Showoff:
Cataclysm on WoW WOTLK Live Server Summer 2010)

This was done by Lyn. A script took the new Stormwind.wmo from the leaked cata alpha and took out any linked ressource. Did the same for any m2 Model that was used, places of in any set. In the end a <900 Files string patch came out that made this possible.

4
Random / Back Again
« on: July 22, 2011, 10:00:28 am »
For those that care: I'm back on the Road.
Current Interest: WMO Tools

If there is anyone doing wmo atm I would like to chat.
If there is any Request for something (updates) i did earlier: Ask here.

so far

ah and btw: the mmoforge svn (including taliis) went down. so if someone still have sources: it would be nice to have.

Pages: [1]