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Topic: Cannot Import WMO's Into Noggit (Read 5102 times)
deewad
Registred Member
Race Changer
Posts: 27
Cannot Import WMO's Into Noggit
«
on:
November 20, 2012, 09:24:25 pm »
Well as the title says, Im unable to import WMO's into noggit, m2's import just fine, I got 2 different WoW folders for both of them, I created a new continent, Does same thing, So maybe someone can help me.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Bartons
Registred Member
Polygonshifter
Posts: 65
Re: Cannot Import WMO's Into Noggit
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Reply #1 on:
November 20, 2012, 09:36:42 pm »
Same error here. I had to resort to importing WMO's from Cryects. But once you import them, you can copy paste like always.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Jøk3r
Contributors
Creator of Worlds
Posts: 544
Re: Cannot Import WMO's Into Noggit
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Reply #2 on:
November 20, 2012, 09:45:25 pm »
Same here :/
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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I don't like Noggit... I LOVE it
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Cannot Import WMO's Into Noggit
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Reply #3 on:
November 20, 2012, 11:24:51 pm »
What are your locals?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Please mark as solved if solved.
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Bartons
Registred Member
Polygonshifter
Posts: 65
Re: Cannot Import WMO's Into Noggit
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Reply #4 on:
November 21, 2012, 03:27:39 am »
enUS here
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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deewad
Registred Member
Race Changer
Posts: 27
Re: Cannot Import WMO's Into Noggit
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Reply #5 on:
November 21, 2012, 09:26:05 pm »
Same, enUS
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Jøk3r
Contributors
Creator of Worlds
Posts: 544
Re: Cannot Import WMO's Into Noggit
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Reply #6 on:
November 22, 2012, 05:40:11 am »
Should be enGB
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Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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I don't like Noggit... I LOVE it
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:
iindigo
Registred Member
Wiki Incarnate
Posts: 198
Re: Cannot Import WMO's Into Noggit
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Reply #7 on:
November 22, 2012, 07:05:56 am »
It was never a problem before, enUS worked fine on older builds. I haven't tried the latest build but the bug crept in recently.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: Cannot Import WMO's Into Noggit
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Reply #8 on:
November 27, 2012, 10:40:23 am »
Question, do you ALL use the version
v0.7.0.1 r128
of modelviewer that is linked in the FAQ. I hade someone used 0.5.08 and he can import m2s but no WMOs.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
Milly
Contributors
Creator of Worlds
Posts: 503
Re: Cannot Import WMO's Into Noggit
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Reply #9 on:
November 28, 2012, 08:13:44 am »
I'm having the same problem. Yes I'm using the correct WoW Model Viewer. But WMV isn't the problem. Even when I go into the "Import.txt" and place the path for a WMO object, it doesn't work. As the others above mentioned, M2s work just fine but WMOs do not. And I'm also on enUS local.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: Cannot Import WMO's Into Noggit
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Reply #10 on:
November 28, 2012, 09:28:00 am »
The locale is completely irrelevant. The log might be relevant. Try opening some empty world (qa_dvd, development, exteriortest), import the WMO once via import.txt, once via wmv log. Have nothing else in those files. Save. Close.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Milly
Contributors
Creator of Worlds
Posts: 503
Re: Cannot Import WMO's Into Noggit
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Reply #11 on:
November 28, 2012, 09:59:13 am »
The only reason I mentioned my local is because Steff asked for it. Anyways, I did exactly as you told me to. They still didn't show up when I tried to place them but here's the logs. I included everything I thought would be helpful.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: Cannot Import WMO's Into Noggit
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Reply #12 on:
November 28, 2012, 10:19:34 am »
Well, in that log, there is an WMO inserted and saved. With WMV, the problem might be that loading an WMO loads a lot of other files (including models) after loading a WMO, which might confuse whatever Steff wrote.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Milly
Contributors
Creator of Worlds
Posts: 503
Re: Cannot Import WMO's Into Noggit
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Reply #13 on:
November 28, 2012, 10:29:44 am »
I suppose that could be a contributing factor but don't forget this isn't a WoW Model Viewer problem. The method using the Import file doesn't work either. I click "Import," and the menu comes up with my WMO listed just fine. But when I go to click on it nothing happens. I tried this exact method using an M2 object, and that one worked soo...
Also, I did notice that the log claims the WMO was placed, just as you pointed out. But even after exiting Noggit and reloading the file, it still doesn't show up on my screen. I checked under the terrain, and high above to make sure it didn't spawn at the wrong elevation. Still, nowhere to be found.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: Cannot Import WMO's Into Noggit
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Reply #14 on:
November 28, 2012, 10:48:23 am »
I know this isn't a model viewer problem. I always hated that import hack. It is completely broken. It is impressive M2s work.
Still, it does something with WMOs, so it is 'somewhere'. No idea where though.
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