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Author Topic: Can't import from ModelViewer  (Read 1307 times)

Eremis

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Can't import from ModelViewer
« on: April 15, 2012, 02:59:05 am »
Hi Modcraft !

I've a problem with the new noggit rev. I can't import m2's and wmo's with modelviewer. I've a modelviewer what Steff share, i don't know where but i know it's him who share it x)

Here the noggit.conf :

Code: [Select]
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = Path = D:World of Warcraft

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile = C:UsersPublicGamesWorld of WarcraftWoWModelViewerNoggituserSettingslog.txt

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048


Here the noggit log :

Code: [Select]
1 - (Noggit.cpp:130): Noggit Studio - 3.0
760 - (Video.cpp:204): [Debug] GL: Version: 4.2.0
760 - (Video.cpp:205): [Debug] GL: Vendor: NVIDIA Corporation
760 - (Video.cpp:206): [Debug] GL: Renderer: GeForce GTX 560 Ti/PCIe/SSE2
762 - (Noggit.cpp:257): Game path: C:UsersPublicGamesWorld of Warcraft
762 - (Noggit.cpp:261): Project path: C:UsersPublicGamesWorld of Warcraft
762 - (Noggit.cpp:302): Locale: frFR
794 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/common.MPQ
821 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/common-2.MPQ
828 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/expansion.MPQ
837 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/lichking.MPQ
856 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch.MPQ
861 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-2.MPQ
863 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-3.MPQ
864 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-c.MPQ
869 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/locale-frFR.MPQ
870 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/expansion-locale-frFR.MPQ
870 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/lichking-locale-frFR.MPQ
874 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/patch-frFR.MPQ
875 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/patch-frFR-2.MPQ
876 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/patch-frFR-3.MPQ
2813 - (MPQ.cpp:89): [Debug] Completed listfile loading.
2815 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientAreaTable.dbc"
2815 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientMap.dbc"
2816 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLoadingScreens.dbc"
2817 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLight.dbc"
2818 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightParams.dbc"
2818 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightSkybox.dbc"
2845 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightIntBand.dbc"
2858 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightFloatBand.dbc"
2859 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectDoodad.dbc"
2875 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectTexture.dbc"
2876 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLiquidType.dbc"
2885 - (Noggit.cpp:407): [Debug] Creating Menu
2907 - (World.cpp:152): World 451: development has no WDT file!
2920 - (World.cpp:152): World 582: Transport176244 has no WDT file!
2920 - (World.cpp:152): World 584: Transport176231 has no WDT file!
2921 - (World.cpp:152): World 586: Transport181645 has no WDT file!
2921 - (World.cpp:152): World 587: Transport177233 has no WDT file!
2921 - (World.cpp:152): World 588: Transport176310 has no WDT file!
2921 - (World.cpp:152): World 589: Transport175080 has no WDT file!
2921 - (World.cpp:152): World 590: Transport176495 has no WDT file!
2921 - (World.cpp:152): World 591: Transport164871 has no WDT file!
2921 - (World.cpp:152): World 592: Transport186238 has no WDT file!
2921 - (World.cpp:152): World 593: Transport20808 has no WDT file!
2922 - (World.cpp:152): World 594: Transport187038 has no WDT file!
2922 - (World.cpp:152): World 596: Transport187263 has no WDT file!
2927 - (World.cpp:152): World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
2927 - (World.cpp:152): World 612: Transport_Menethil_Valgarde has no WDT file!
2927 - (World.cpp:152): World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
2927 - (World.cpp:152): World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
2929 - (World.cpp:152): World 620: Transport_Moa'ki_Unu'pe has no WDT file!
2929 - (World.cpp:152): World 621: Transport_Moa'ki_Kamagua has no WDT file!
2929 - (World.cpp:152): World 622: Transport192241 has no WDT file!
2929 - (World.cpp:152): World 623: Transport192242 has no WDT file!
2930 - (World.cpp:152): World 641: Transport_AllianceAirshipBG has no WDT file!
2930 - (World.cpp:152): World 642: Transport_HordeAirshipBG has no WDT file!
2930 - (World.cpp:152): World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
2932 - (World.cpp:152): World 672: Transport197347 has no WDT file!
2932 - (World.cpp:152): World 673: Transport197348 has no WDT file!
2932 - (World.cpp:152): World 712: Transport197349 has no WDT file!
2932 - (World.cpp:152): World 713: Transport197350 has no WDT file!
2932 - (World.cpp:152): World 718: Transport201834 has no WDT file!
3167 - (Noggit.cpp:411): [Debug] Entering Main Loop
3851 - (Video.cpp:133): [Debug] resize(1366, 746);
5468 - (World.cpp:240): [Debug] Loading world "High2".
5614 - (World.cpp:377): [Error] file "WorldMapsHigh2High2.wdl" does not exist.
6643 - (World.cpp:649): [Error] Error in reading low res terrain. MAOF not found.
6695 - (Model.cpp:88): [Debug] Unloading model "interfacegluesmodelsui_draeneiui_draenei.m2".
6706 - (MapTile.cpp:51): Opening tile 24, 26 ("WorldMapsHigh2High2_24_26.adt") from disk.
6890 - (MapTile.cpp:415): [Debug] Done loading tile 24,26.
6891 - (MapTile.cpp:51): Opening tile 25, 26 ("WorldMapsHigh2High2_25_26.adt") from disk.
6931 - (MapTile.cpp:415): [Debug] Done loading tile 25,26.
6932 - (MapTile.cpp:51): Opening tile 26, 26 ("WorldMapsHigh2High2_26_26.adt") from disk.
6968 - (MapTile.cpp:415): [Debug] Done loading tile 26,26.
6969 - (MapTile.cpp:51): Opening tile 24, 27 ("WorldMapsHigh2High2_24_27.adt") from disk.
7011 - (MapTile.cpp:415): [Debug] Done loading tile 24,27.
7013 - (MapTile.cpp:51): Opening tile 25, 27 ("WorldMapsHigh2High2_25_27.adt") from disk.
7051 - (MapTile.cpp:415): [Debug] Done loading tile 25,27.
7053 - (MapTile.cpp:51): Opening tile 26, 27 ("WorldMapsHigh2High2_26_27.adt") from disk.
7087 - (MapTile.cpp:415): [Debug] Done loading tile 26,27.
26293 - (MapView.cpp:418): [Debug] 15-
26293 - (MapView.cpp:517): [Error] M2 Problem 15: - 15
32782 - (MapView.cpp:418): [Debug] 15-
32782 - (MapView.cpp:517): [Error] M2 Problem 15: - 15
38704 - (MapView.cpp:418): [Debug] 15-
38704 - (MapView.cpp:517): [Error] M2 Problem 15: - 15
39908 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

39910 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
40022 - (StackWalker.cpp:1133): [Error] 011C697C (noggit): (filename not available): (function-name not available)
40022 - (StackWalker.cpp:1133): [Error] 01198E47 (noggit): (filename not available): (function-name not available)
40022 - (StackWalker.cpp:1133): [Error] 6D56B416 (MSVCR100): (filename not available): raise
40023 - (StackWalker.cpp:1133): [Error] 6D56D61D (MSVCR100): (filename not available): abort
40023 - (StackWalker.cpp:1133): [Error] 011CDBF0 (noggit): (filename not available): (function-name not available)
40023 - (StackWalker.cpp:1133): [Error] 75AE0746 (kernel32): (filename not available): UnhandledExceptionFilter
40023 - (StackWalker.cpp:1133): [Error] 76FC7F02 (ntdll): (filename not available): EtwReplyNotification
40023 - (StackWalker.cpp:1133): [Error] 76FB374E (ntdll): (filename not available): RtlInitializeExceptionChain


Thx for futur response  :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Can't import from ModelViewer
« Reply #1 on: April 15, 2012, 11:13:59 am »
The import donr work with all versions of the modelviewer.
I use 0.7.0.1 r128 32bit with have also a serach function. Not all Modelviewers ahve a serach function and you need this to add models.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Eremis

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Re: Can't import from ModelViewer
« Reply #2 on: April 15, 2012, 02:21:09 pm »
I got the modelviewer what you waid (WMV_Binary_v0701_r128_Win32) but i've the same error :/
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Can't import from ModelViewer
« Reply #3 on: April 15, 2012, 03:56:24 pm »
Try it with the import.txt file if it works then.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Eremis

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Re: Can't import from ModelViewer
« Reply #4 on: April 15, 2012, 04:12:45 pm »
The import.txt works fine but  it's annoying to shut noggit, find model with modelviewer, write it in import.txt, start noggit and import models, it's better to start noggit, start modelviewer, find models and import it ^^
« Last Edit: January 01, 1970, 01:00:00 am by Admin »