This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: Fixing M2 Transparency  (Read 1814 times)

Serifaz

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 293
    • View Profile
Fixing M2 Transparency
« on: July 04, 2013, 08:31:13 am »
Hey guys I have the pixie which I just converted and setup all the geosets and accouple animations.
I was hoping to put this in game and check it out but when I do I get this

is this a transparency issue ... and if so how would I address it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Arid

  • Contributors
  • Loreweaver
  • *****
  • Posts: 100
    • View Profile
Re: Fixing M2 Transparency
« Reply #1 on: July 04, 2013, 10:47:51 am »
Didn't convert it properly. Try another guide
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

inico

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 243
    • View Profile
    • http://www.youtube.com/inicocustom
Re: Fixing M2 Transparency
« Reply #2 on: July 04, 2013, 12:15:56 pm »
Did you use MDX to M2?
If so, you must create a Geoset Animation for every geoset with alpha "0: 1".
Sometimes, MDX to M2 removes the geoset animation when you convert your model. If this happends, you must edit the transparency manually (PyModel Editor or Hex editing).
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Serifaz

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 293
    • View Profile
Re: Fixing M2 Transparency
« Reply #3 on: July 04, 2013, 08:37:17 pm »
Ok so I just setup the model again by copying simular values from the bloodelf .
my problem is still there, how would I hex edit the transparency. just to make sure its there.
also could this be an issue that I don't have a camera in the model?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Arid

  • Contributors
  • Loreweaver
  • *****
  • Posts: 100
    • View Profile
Re: Fixing M2 Transparency
« Reply #4 on: July 05, 2013, 11:03:53 am »
Knowing how to add Geoset animations in the MDL or just after conversion would save me a ton of time and help me immensely as well
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

fearless_wind

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 349
    • View Profile
    • http://modcraft-rus.ucoz.ru
Re: Fixing M2 Transparency
« Reply #5 on: July 05, 2013, 05:22:40 pm »
Try mdxtom2converter_lazy.exe
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Serifaz

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 293
    • View Profile
Re: Fixing M2 Transparency
« Reply #6 on: July 05, 2013, 06:55:21 pm »
I tried that but I get the same problem
« Last Edit: January 01, 1970, 01:00:00 am by Admin »