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Author Topic: [Bug/Error] Tiles / Land gone?  (Read 3251 times)

The_Tauren

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[Bug/Error] Tiles / Land gone?
« on: July 20, 2013, 04:24:10 pm »
Hi! I've been editing Camp Aparaje, and today I opened Noggit to see blue voids and gaps in between land.

I can't post pictures or links since my account has no permission.

Is it an error? Corrupt ADTS file? (It fixes after I remove the ADTS files but reappears with custom edits)

Can I fix it? Did I do something wrong? Dx

Logs:


6809 - (Video.cpp:282): [Error] OpenGL: (at Liquid::draw:: after the draw list): GL_INVALID_VALUE


Does that mean anything?
« Last Edit: July 20, 2013, 04:41:22 pm by Admin »

The_Tauren

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Re: [Bug/Error] Tiles / Land gone?
« Reply #1 on: July 20, 2013, 04:29:55 pm »
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

axel0099

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Re: [Bug/Error] Tiles / Land gone?
« Reply #2 on: July 21, 2013, 02:24:33 pm »
Did you use save current?
Or delete a adt
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Jøk3r

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Re: [Bug/Error] Tiles / Land gone?
« Reply #3 on: July 21, 2013, 02:33:43 pm »
Or you accidently reseted theheightmap? Or set the adt high uupin the sky or to the ground?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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MR. Farrare

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Re: [Bug/Error] Tiles / Land gone?
« Reply #4 on: July 22, 2013, 03:39:08 am »
plz give us your patch and we will try to help you mr  :ugeek:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [Bug/Error] Tiles / Land gone?
« Reply #5 on: February 19, 2014, 05:10:31 pm »
I have that same problem and yes i reseted ADTs mapheigh, so what i have to do now ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Malkorak

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Re: [Bug/Error] Tiles / Land gone?
« Reply #6 on: February 19, 2014, 05:13:12 pm »
Quote from: "dahaga"
I have that same problem and yes i reseted ADTs mapheigh, so what i have to do now ?

You can go into your World file, and search for the ADT coords you've reseted the heightmap and delete it.

You will have it restored.

(In Noggit, when you modify an ADT it will save a new file with that ADT coords, for example Azshara_20_30, and if you delete it, it will just delete your edits from that ADT, and restore it to the normal).
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [Bug/Error] Tiles / Land gone?
« Reply #7 on: February 19, 2014, 05:19:25 pm »
I thought there is an some better way to solve it instead of deleting corrupted atd
because this my adt is custome .. if i delete it i lost everything i did
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
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Malkorak

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Re: [Bug/Error] Tiles / Land gone?
« Reply #8 on: February 19, 2014, 06:02:37 pm »
Quote from: "dahaga"
I thought there is an some better way to solve it instead of deleting corrupted atd
because this my adt is custome .. if i delete it i lost everything i did

I'm afraid you won't be able to do anything about it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

thehsvdude

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Re: [Bug/Error] Tiles / Land gone?
« Reply #9 on: February 21, 2014, 01:56:45 am »
noggit is still being developed you can't trust it yet...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Milly

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Re: [Bug/Error] Tiles / Land gone?
« Reply #10 on: February 21, 2014, 02:23:52 am »
Quote from: "thehsvdude"
noggit is still being developed you can't trust it yet...
I'm not sure if I'll ever trust Noggit ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: [Bug/Error] Tiles / Land gone?
« Reply #11 on: February 21, 2014, 03:12:51 am »
Quote from: "Milly"
Quote from: "thehsvdude"
noggit is still being developed you can't trust it yet...
I'm not sure if I'll ever trust Noggit ;)
You better won't ever do that.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [Bug/Error] Tiles / Land gone?
« Reply #12 on: February 21, 2014, 03:46:23 pm »
Thats why you should do backups or better just use a repository.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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