This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

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Messages - Songen

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1
Resources and Tools / Re: [RELEASE] [TOOL] [WotLk] ADT Guru
« on: November 03, 2016, 01:00:35 am »
Seems like saving with GIMP actually fixed it o.O

2
Resources and Tools / Re: [RELEASE] [TOOL] [WotLk] ADT Guru
« on: November 03, 2016, 12:30:06 am »
Well, I checked and it is a greyscale bmp file that is 1537x1537 but it is not 2,368,126 bytes, its smaller than that.

3
Resources and Tools / Re: [RELEASE] [TOOL] [WotLk] ADT Guru
« on: November 02, 2016, 10:40:10 pm »
Hmm, I can't seem to get this to work properly. If I do any changes to the Seedmap images, the program doesn't work.

4
Working on remaking some of the classic enemies in WoW that hasn't been updated since the start of the game.

5
Development and Presentation / Re: [Project Remastered WoW]
« on: April 13, 2016, 11:52:53 am »
For a roleplayer, you don't have much of an imagination. If you need all of that in the game to feel immersed.

GL tho, pretty sure this won't go anywhere tho.

6
PM Me your skype.

7
Modelling and Animation / Re: m2mod new submesh
« on: February 11, 2016, 02:44:53 pm »
What kind of geoset does WoW read it as?

8
Tutorials / Re: [TUTORIAL]Custom m2 using MDXtoM2 + fixing broken animat
« on: February 10, 2016, 06:46:25 pm »
You can't have 100 bones, it will never work. 60 is max.

9
Cool, Meta. Did you convert with MDXTOM2 or Blender?

10
Modelling and Animation / Re: [QUESTION] Create a mount from A to Z
« on: January 28, 2016, 11:14:20 pm »
Yes custom animations can be made for custom models, look up the MDXTOM2 tutorials by Phucko1, Tigurius and Skarn

11
working on a new creature, and practice at texturing cause i suck pretty hard at it
it was inspired by the "Mummy Zombie" card in Hearthstone summoned by Arch-Thief Rafaam, but since it made no sense for me with "zombies" I went with the idea that ethereals can be corrupted to this state if they're exposed to too much void energy


12
Modelling and Animation / Re: New - questions about nude mods on wow
« on: November 30, 2015, 06:22:23 pm »
well first off, we don't do porn mods here, but yes you can downport the mods by editing the m2 and skin files, there is tutorials for this in the retroport section

13
"Retro-Porting" / Re: HELP Converting Alpha model to 3.3.5
« on: October 03, 2015, 01:10:48 pm »
Only person I seen have any luck with this is Inico.

14
"Retro-Porting" / Re: [QUESTION] Fel Demonform model problem
« on: August 10, 2015, 02:24:23 pm »
The model is called DemonForm, it has existed since 3.3.5 for Warlocks with demonology lol.

15
"Retro-Porting" / Re: [QUESTION] Fel Demonform model problem
« on: August 10, 2015, 01:20:38 am »
The model of this in 3.3.5 doesn't have this issue atleast.

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