Thanks.But I've got a crash when I try to open the Bloodelf .m2 file.I use Windows 8.1 x64.I've tried with compatibility mode for Windows XP SP3, same result...
Ok thanks, I'll look in 010 Editor.There is no way to do this in Blender?By the way, as I've updated M2Mod ans import/export plugin, I could give a try at importing more info in Blender, if necessary.
You mean, the helmet model or the player model?
Quote from: "Vesageough"You mean, the helmet model or the player model?The helmet, obviously. Isn't the title of the thread "change helmet size?
ohh my .........Just find Bone that is used as pivot to load Helmet model and change scale of that exact bone beacuse that same method was used for Female models since shoulders are only 50% of theyr real scale on females one so just resize that bone for helmet in 010 structure of armature