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Author Topic: [QUESTION] Deleting/Replacing WMO Doodadsets?  (Read 1240 times)

phucko1

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[QUESTION] Deleting/Replacing WMO Doodadsets?
« on: May 04, 2012, 12:40:33 pm »
Hello, Modcraft. I was wondering how would I delete all doodads in a wmo? Or replace them with others :P Thanks in advance.
- Phucko1
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Deleting/Replacing WMO Doodadsets?
« Reply #1 on: May 04, 2012, 01:08:26 pm »
Only with hex.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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sleikas

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Re: [QUESTION] Deleting/Replacing WMO Doodadsets?
« Reply #2 on: May 04, 2012, 01:37:04 pm »
I somehow did it but I advice you not to try...the wmo gets so unstable it  crashes  alot :/
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Deleting/Replacing WMO Doodadsets?
« Reply #3 on: May 04, 2012, 08:35:40 pm »
So another candidate for a new tool or a noggit studio function.
I put it on the list.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954