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[QUESTION] Deleting/Replacing WMO Doodadsets?
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Topic: [QUESTION] Deleting/Replacing WMO Doodadsets? (Read 1240 times)
phucko1
Contributors
Creator of Worlds
Posts: 523
[QUESTION] Deleting/Replacing WMO Doodadsets?
«
on:
May 04, 2012, 12:40:33 pm »
Hello, Modcraft. I was wondering how would I delete all doodads in a wmo? Or replace them with others
Thanks in advance.
- Phucko1
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [QUESTION] Deleting/Replacing WMO Doodadsets?
«
Reply #1 on:
May 04, 2012, 01:08:26 pm »
Only with hex.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
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sleikas
Contributors
Loreweaver
Posts: 119
Re: [QUESTION] Deleting/Replacing WMO Doodadsets?
«
Reply #2 on:
May 04, 2012, 01:37:04 pm »
I somehow did it but I advice you not to try...the wmo gets so unstable it crashes alot :/
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [QUESTION] Deleting/Replacing WMO Doodadsets?
«
Reply #3 on:
May 04, 2012, 08:35:40 pm »
So another candidate for a new tool or a noggit studio function.
I put it on the list.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
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Modcraft - The community dedicated to quality WoW modding!
Forum
Content creation
Modelling and Animation
[QUESTION] Deleting/Replacing WMO Doodadsets?