The biggest problem with this is: What is the error? You have a model. How are we supposed to know how this should look? It looks fine to me.
Want to take a look at the m2?
Just if you didn't notice, it wasn't me that asked the question, it was detonatorss.
i tryed too but not works :/
Oh well, do the textures have an alpha layer? Did you modify any render flags when "porting"? What are the values for them?