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Author Topic: [QUESTION] Undeadfemale spines/skeleton textures?  (Read 1113 times)

Zick

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[QUESTION] Undeadfemale spines/skeleton textures?
« on: August 23, 2014, 04:49:52 pm »
Hey, does any1 know how to get the textures for the spines/skeleton parts sticking out of the undead female ??

« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [QUESTION] Undeadfemale spines/skeleton textures?
« Reply #1 on: August 23, 2014, 05:50:13 pm »
im not sure but you are jsut asking about those textures of skeleton ?

well they are in folder with characters .. in scourge folder ?
or oyu can open those in WMV and have a look on textures that is model loading ?
in you can load model to 010 with M2 template and have a look on path ?
whatever..
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
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Zick

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Re: [QUESTION] Undeadfemale spines/skeleton textures?
« Reply #2 on: August 23, 2014, 06:11:24 pm »
Quote from: "dahaga"
im not sure but you are jsut asking about those textures of skeleton ?

well they are in folder with characters .. in scourge folder ?
or oyu can open those in WMV and have a look on textures that is model loading ?
in you can load model to 010 with M2 template and have a look on path ?
whatever..

well im just looking for the textures of the spines/bones that u can see in the picture.
it's not in the folder so that's why im wonderin.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [QUESTION] Undeadfemale spines/skeleton textures?
« Reply #3 on: August 23, 2014, 06:12:58 pm »
hen stop wondering because textures are in folder :? :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9

phucko1

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Re: [QUESTION] Undeadfemale spines/skeleton textures?
« Reply #4 on: August 23, 2014, 06:16:33 pm »
Best way to find textures in my opinion is open the model in modelviewer, then look at "Export Textures" tab and look where the texture is.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »