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Author Topic: [QUESTION] Orc male Draenor  (Read 1244 times)

Zick

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[QUESTION] Orc male Draenor
« on: July 06, 2014, 02:40:35 pm »
Hello again im asking for help :p, im wondering why the feet/wrists/and ears doesn't seem to work on my orcmale model from draenor. Now the weird thing is that the armor works but not ears wrist and feet :(

« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Rangorn

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Re: [QUESTION] Orc male Draenor
« Reply #1 on: July 06, 2014, 07:46:52 pm »
Ok i will explain you.

The skin files defines somes 3D params, like vertices and triangles.
Triangles are 3 vertices who defines the texture on the model.

IT's coded in 2 bytes, or 65535 in hexadecimal.
Warlord of Dreanor HD models have more than 65535 triangles, so the values can't be entered in the skin files.
Blizzard use a system who read the 01 after the id in the submeshes.

The last submeshes, which StartTriangles > 65535 are fucked up
Ears, Legs are last submeshes :/


For the feets, in WoD, Models have 2 differents feets, so this is a new submesh ID (20) who didn't exist in mop or cataclysm, Wowmodelviewer don't show it, but ingame you can see it.


I hope your understand me, there is not really a good solution, i have to delete some submeshes to reach the 65535 limits.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »