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[QUESTION] - Creature Portrait.
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Topic: [QUESTION] - Creature Portrait. (Read 1772 times)
ZxOxZ21
Registred Member
Race Changer
Posts: 30
[QUESTION] - Creature Portrait.
«
on:
August 02, 2012, 02:09:37 pm »
After moving Cataclysm and Mists of Pandaria models to 3.3.5, they have no portrait, and my question is, where are them handled?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [QUESTION] - Creature Portrait.
«
Reply #1 on:
August 02, 2012, 04:32:42 pm »
Yes it is the portrait cam inside the m2.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Vel
Contributors
Creator of Worlds
Posts: 340
Re: [QUESTION] - Creature Portrait.
«
Reply #2 on:
August 02, 2012, 04:33:21 pm »
Quote from: "ZxOxZ21"
where are them handled?
010 hex editor +m2 template (struct Camera) section
Once upon a time ... I studied 010 hex, and was able to move (from model to model) the camera up to 2 hours. Now I can do it for 5-8 minutes. It's easier than you think
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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ZxOxZ21
Registred Member
Race Changer
Posts: 30
Re: [QUESTION] - Creature Portrait.
«
Reply #3 on:
August 02, 2012, 11:22:07 pm »
Which (struct) Camera? There is no Struct with name Camera. :?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Soldan
Contributors
Wiki Incarnate
Posts: 159
Re: [QUESTION] - Creature Portrait.
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Reply #4 on:
August 02, 2012, 11:32:11 pm »
It isn't there because the way we pass models is setting the Struct Camera to 0, because we still don't know how to fix them..
Some people do, such as Larrylaffer and Schlumpf, but I, for the moment, do not.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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detonatorss
Registred Member
Model Change Addict
Posts: 233
Re: [QUESTION] - Creature Portrait.
«
Reply #5 on:
August 03, 2012, 07:34:33 pm »
You have a form to fix it but it's difficult
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Modcraft - The community dedicated to quality WoW modding!
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[QUESTION] - Creature Portrait.