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Author Topic: [Custom Model][WIP] Umbrella Shield  (Read 2889 times)

hornobster

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[Custom Model][WIP] Umbrella Shield
« on: July 30, 2011, 07:22:06 pm »
Hi everyone! I'm new to WoW modding and model editing and this is my first decent custom model for 3.3.5a :D
[spoiler:1owdpw47][/spoiler:1owdpw47]
It is based on an existing model that I found while browsing models with WoW Model viewer. It's called outlandumbrellatree02.m2.
I exported to OBJ with WMW and I deleted the trunk with 3ds max. I also added some yellow-orange strips to the texture.
The texture is a little bit messed up, but the final result seems fine.

The problem comes with normals... When you look at the shield from behind, you won't see the membrane because its faces' normals are on the other side.
[spoiler:1owdpw47][/spoiler:1owdpw47]
I guess the solution is to add another membrane with inverted normals but that takes time and I hope there's a faster way :P Any idea?

I made this for my private server, so the model doesn't overwrite an existing one. I added filenames to ItemDisplayInfo.dbc and added the item to Item.dbc and my server's database.

Comments and critics are welcome!

MPQ with model and texture: http://www.gamefront.com/files/20615789/patch-X.MPQ EDIT: fix below
MPQ with DBCs: http://www.gamefront.com/files/20615793/patch-enUS-X.MPQ
ItemID is 80002, displayID is 70001. You have to use these in your server DB.

EDIT: Also, adding an animation would be reall really nice but I've no idea how to do it.
« Last Edit: August 01, 2011, 09:49:33 am by Admin »
http://modcraft.superparanoid.de/viewtopic.php?f=7&p=4468[/url]

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Vel

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Re: [Custom Model][WIP] Umbrella Shield
« Reply #1 on: July 30, 2011, 07:31:48 pm »
Quote from: "hornobster"
Any idea?

.
pymodeleditor> Materials (flag Two sided "ON")
---
i fixed you shield.
---
If this is indeed your first model, then that's awesome.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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hornobster

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Re: [Custom Model][WIP] Umbrella Shield
« Reply #2 on: July 30, 2011, 07:44:29 pm »
Thanks a lot! :D
where can I get that program for later use?

EDIT: Tested and works :D with animations would be super-duper!
« Last Edit: July 30, 2011, 07:48:53 pm by Admin »
http://modcraft.superparanoid.de/viewtopic.php?f=7&p=4468[/url]

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Vel

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Re: [Custom Model][WIP] Umbrella Shield
« Reply #3 on: July 30, 2011, 07:47:27 pm »
Quote from: "hornobster"
Thanks a lot! :D
where can I get that program for later use?

this tool
http://www.mmowned.com/forums/world-of- ... ditor.html
(work only 2.6 pythonopenglpyqt) (m2 simple model editor, texturesrenderflags, etc)
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Eluo

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Re: [Custom Model][WIP] Umbrella Shield
« Reply #4 on: July 30, 2011, 09:15:08 pm »
Isnt that the plant from the old outlands?
Still : lookin good ;)
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hornobster

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Re: [Custom Model][WIP] Umbrella Shield
« Reply #5 on: August 01, 2011, 09:48:46 am »
Quote from: "Eluo"
Isnt that the plant from the old outlands?
Still : lookin good ;)
It probably is :P And thanks!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
http://modcraft.superparanoid.de/viewtopic.php?f=7&p=4468[/url]

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