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Author Topic: [QUESTION] Textures in Mesh  (Read 896 times)

larrylaffer

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[QUESTION] Textures in Mesh
« on: February 13, 2012, 08:55:06 am »
Hello,

I am making a model in blender wich has multiple meshes, each one wich his own texture (blp file).

However, when i generate the m2 file with m2mod, it only creates one single skin file, and one texture is applied to all the model.

What i must do in order to create a skin for each mesh and link that mesh with the proper blp file?

Regards
« Last Edit: January 01, 1970, 01:00:00 am by Admin »