This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [QUESTION] converting models from cataclysm to wotlk  (Read 1034 times)

arbiter5

  • Registred Member
  • GM Isle Explorer
  • *****
  • Posts: 20
    • View Profile
[QUESTION] converting models from cataclysm to wotlk
« on: July 19, 2012, 09:33:09 pm »
Can somebody please help me with this? I tried converting the model of Ozruk from Deepholm,
[attachment=1:a0awckjy]Ozruk.jpg[/attachment:a0awckjy]

I have set the Value from 272 to 264, I set nTexunits from 0 to 1, and copied the value of ofsTranslookup to ofsTexunits. Then, I selected "nCameras, ofsCameras, nCameralookup, and ofsCameralookup" and turned the values to 0. And when I ported the model into WOW (with the textures, DBC, and correct treepath), this is what I get:
[attachment=0:a0awckjy]WoWScrnShot_071912_141514.jpg[/attachment:a0awckjy]

Now, can someone please help me and tell me what I did wrong and give me a guided and understandable tutorial please?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

flagg78

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 140
    • View Profile
Re: [QUESTION] converting models from cataclysm to wotlk
« Reply #1 on: July 19, 2012, 10:35:30 pm »
if the client did not crash then u did it right. it just needs a bit more adjustments. it could be a geoset problem. you can edit the skin files and set all the geoset id's to 0. see if that helps. or sometimes i had to open the skin files and go down to textures. make sure all the textureunitflags are set to static or animated. (usually static) and set the order to 0. it will be some crazy number like 32000. one of those should work. good luck!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »