This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: deathwing human test (importing 4.x model on 3.3.5)[WiP]  (Read 4013 times)

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
deathwing human test (importing 4.x model on 3.3.5)[WiP]
« on: June 22, 2011, 01:19:12 am »
i try to import some geoset from deathwing human model to 3.3.5 model using m2mod3 and m2mod4 and after a lot pf try i make this model, an hybrid between human model and some deathwing human geosets


need a lot of work but importing 4.x model in 3.x is possible (without new animation) :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #1 on: June 22, 2011, 07:42:25 am »
it works :D
deathwing human model has a very strange UVmap
need to delete all unused human geosets (and fix animation, /dance and /sit crashes for now)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #2 on: June 22, 2011, 07:48:50 am »
ZOMG!!!!!11
worgen female!! PLEASE!!! This freaking ultra master awesome!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #3 on: June 22, 2011, 07:55:02 am »
for worgen female i'll use alpha female worgen model, it's in my todo list :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #4 on: June 22, 2011, 08:12:02 am »
alpha models can`t used with m2mod3. It causes version error. And with cataclysm normal 4.1 i never try
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #5 on: June 22, 2011, 10:08:44 am »
i converted correctly an alpha model in m2i :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #6 on: June 22, 2011, 10:59:42 am »
HOW!?
I`ve getting an error about version of m2 missmatch
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Herbalism

  • Registred Member
  • Loreweaver
  • *****
  • Posts: 81
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #7 on: June 22, 2011, 01:20:10 pm »
Hey, could you upload your version of M2mod4 somewhere? I've been looking all over but i can't find it anywhere, except on some nude hentai wow forum where the link doesnt even work ._.'
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #8 on: June 22, 2011, 01:26:26 pm »
http://www.ridiculousx.net/Projects/M2Mod3.zip
http://www.ridiculousx.net/Projects/M2Mod4.zip

i use the source code of m2mod modified for linux (tnks to schlumpf)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

equertez

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 8
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #9 on: August 16, 2011, 04:11:05 pm »
hey there author, can u give me the guide how to convert model from 4.x to 3.3.5
thanks :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

doresain

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 202
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #10 on: August 16, 2011, 04:16:02 pm »
you must convert your model in m2i and save it as .blend (or other format that blender can handle) then swap plugin, open a 3.x m2i file (final model will use animation of this model) and import meshes from .blend file. remember to swap bones number between 2 models
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

equertez

  • Registred Member
  • BLP Convertor
  • *****
  • Posts: 8
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #11 on: August 16, 2011, 05:12:30 pm »
sounds dificult, maybe if you have much time can u create a detail guide (with pic maybe) and what program that i need and the plugin or something thanks:)
but i download [3,x] Gobln and Worgen Male model fix by tigurius then i put texture and why sometimes i use roar emote (worgen male) sometimes Crash my client (Fatal Error) do you know why?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Keta

  • Contributors
  • Model Change Addict
  • *****
  • Posts: 210
    • View Profile
Re: deathwing human test (importing 4.x model on 3.3.5)[WiP]
« Reply #12 on: August 16, 2011, 05:48:10 pm »
Honestly, this is not a process for people who wants picture guides. No offence. This is too detailed for them, sorry xP

OnTopic: Funny idea xD Looks good so far :D

Thanks
Keta
« Last Edit: January 01, 1970, 01:00:00 am by Admin »