So I managed to rig a model to the 'Blood Queen' model, and, aside from numerous tweaks to the rigging, all has went well so far. I managed to get it in the game with no problem, but a crash is caused whenever I execute certain animations (the UseStandingLoop and Stealth animations to name a few, whilst normal, everyday animations like casting and standing are fine). To try to stop this problem, I renamed the BloodQueen .anim files to match my model's name, but the crashes still happened. I renamed my model to 'BloodQueen.m2' to see if that would help, but the same result ensued. I did the same with the BloodElfFemale .anim files, but the same crash occurred, leading me to believe that the problem was more technical than merely renaming and swapping files.
Any help on how to make it so the animations don't start (so there's no animation to play) or, preferably, so the animations play as intended would be great. Thanks in advance!