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Author Topic: WoW-Models in Blender  (Read 4763 times)

Sina

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WoW-Models in Blender
« on: May 09, 2011, 05:02:36 pm »
Once a time I looked for working with WoW-Models (inspired by the movie "Blind" on yt).
So, I found the FREE 3D-program "Blender" (something like GIMP for 3D-things) and after a loooong time this free script for Blender 2.49 to import a lot of WoW-Models:
http://joke.helicon.free.fr/Museum/

...and as programs as usual, it had problems with my pc...

So, I post it to you, hope, somebody is able to use it and fullfill his dreams :)

You can get blender here (for the script you need the old version 2.49!):
http://www.blender.org/

Here you see, what it should be able to do:



As I know, 3DSMax isn't free, so I think it could help people who don't want/be able to spend money in their projects.

Greetings
Sina


P.S.: If someone is able to use it: write it to me :) perhaps you can help me, to run it on my pc.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

TheBuG

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Re: WoW-Models in Blender
« Reply #1 on: May 10, 2011, 10:14:46 am »
I'm familiar with the program, it's quite easy to use. Sad thing is, the script only imports m2 models, it has no export function :(. Kind of you to share it though!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Sina

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Re: WoW-Models in Blender
« Reply #2 on: May 10, 2011, 06:08:11 pm »
Not only m2, also adt and wmo.
But, yes, without export you may just use it for animation-films.

But you are able to export the files to 3ds and as I remember there was a program, changing 3ds to m2. Have to look again, if the program will work one time.


Just get a little error with pywin:
Quote
pywintypes.error: (3, 'GetShortPathName', 'Das System kann den angegebenen Pfad nicht finden.' (the system can't find the given path)

Did not found solutions via Google.


EDIT: FUCK OFF I GOT IT! Love you guys! (didn't work for months and now... have to be your aura :D )
« Last Edit: January 01, 1970, 01:00:00 am by Admin »