This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!
Home
Forum
Modcraft - The community dedicated to quality WoW modding!
Forum
Content creation
Modelling and Animation
bug mount
Menu
Discord
Tutorials
Links
WowDev wiki
Print
Pages: [
1
]
Author
Topic: bug mount (Read 1333 times)
alborq
Registred Member
GM Isle Explorer
Posts: 17
bug mount
«
on:
May 05, 2012, 02:53:07 pm »
Bonjour, je vien demandez votre aide suite a un probleme apres le passage d'un model en monture que j'ai du editez mais maintenant je ne sais pas d'ou vien ce bug
-la monture reste toujours paralelles au sol elle ne le suit pas :
http://www.mcingenieur.1allo.com/mc/WoW ... 144946.jpg
et je ne sais pas comment reculez la camera interne du model pour l'afficheur.
Merci d'avance, cordialement alborq
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: bug mount
«
Reply #1 on:
May 05, 2012, 02:58:42 pm »
You are missing global flags | 3 there, which will allow a model to tilt depending on the terrain.
Fix:
*(int*)(file + 0x10) |= (1 | 2);
Also, please try speaking english on this forum, thanks.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
alborq
Registred Member
GM Isle Explorer
Posts: 17
Re: bug mount
«
Reply #2 on:
May 05, 2012, 03:00:32 pm »
Soory i have paste a wrong translate .... and thinks for this information i try it =)
but how can i apply this modif ?
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: bug mount
«
Reply #3 on:
May 05, 2012, 05:43:56 pm »
Any hex editor. Or applications made for M2 modding.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Print
Pages: [
1
]
Modcraft - The community dedicated to quality WoW modding!
Forum
Content creation
Modelling and Animation
bug mount