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Author Topic: Bone Weight Copy .... need a little helpzorz  (Read 1015 times)

Serifaz

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Bone Weight Copy .... need a little helpzorz
« on: March 18, 2012, 05:17:00 am »
Hey all, I am trying to remake the pandaren to be more appealing to the players.
that means new animations and models.
my problem right now is I have some animations lined up for the pandaren male but
I am trying to use bone weight copy to get the  new animations on a new model
The problem I run into is when I do the Bone Weight Copy script.
after making the mesh parent to the armature.
it is cutting wholes in my model instead of moving the model or stretching with the movement
It just cuts out the area of the vertices and moves them...
I tried this with a test on another model... and it did the same thing I think the problem is that I need to have
the body model separated to assign the bone weight copy for each part of the body.
but when I go to move the armature it just cuts the piece I have separated out and moves it away.

I tried rejoining the object after setting up the armature but it still cuts it out...
Any ideas?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »