Did you try to resize the texture ? Seems like not reading it.
WoW had no idea what texture to load i would suggest if is BLp readable but now load able its white if its green it means that file which is meant in DBC to load isnt reable or does not even exits
Please, use [wimg] instead of [img], so one can just left-click on an image to get its full size.
Are you sure your names of textures are correctly set in DBC? For example, when you've got these textures:Plate_DraenorCrafted_D_01_Sleeve_AU_FPlate_DraenorCrafted_D_01_Sleeve_AU_MYou are supposed to place just "Plate_DraenorCrafted_D_01_Sleeve_AU" into DBC. _F/_M/_U ending do not belong there, those just mark male/female/unisex variations of texture. Only name of the texture without this last sex-specifying part belong into DBC.Lets say you've got "Plate_DraenorCrafted_D_01_Sleeve_AU_F" in your DBC. In such case, WoW's looking actually for "Plate_DraenorCrafted_D_01_Sleeve_AU_F_F" or "Plate_DraenorCrafted_D_01_Sleeve_AU_F_U", to place those textures on your female character. Such textures, obviously, don't exist, and thus you get green error - meaning that texture was not found or could not be readen.
Can't you just upload your DBC?
Btw, don't use Taliis. Outdated malfunctional tool. There are at least 3 much more reliable ways of editing DBCs (MyDBCEditor, WDBX among them)
This happened to me many times, it's a texture problem. Take in count that Wrath of the lich King can only apply armor if the textures are indexed, and Warlords of Draenor doesn't use indexed textures anymore.Convert the files to PNG and try this in Photoshop:Then save and convert back to BLP.You can also convert a texture automatically from RGB to indexed color with blp converter using this command:BLPConverter.exe /FBLP_PAL_A8
Convert the files to PNG and try this in Photoshop:
Quote from: "inico"Convert the files to PNG and try this in Photoshop:No. No. No. No, once again, no. Indexed mode isn't needed, it just ruins what textures look like and is absolutely unnecessary. Follow point 2 to avoid doing this hack.First of all , your displayID is probably made correctly (apart of fact that you have forgotten to add torsolower texture there). So, there are 2 possible reasons for your textures not working.1. They are in incorrect paths (Item/TextureComponents/(componentname)/..)2. The more likely one, you haven't converted them into format which is readable by WotLK as texture for texture component item. Convert those textures into PNG, use BLiPster for convert them back to BLP. Do not forget to check clothing texture option - those are clothing textures and need to be converted so.In case you don't have BLiPster, here you are.:https://www.dropbox.com/s/rl5sbdcsxwfy5 ... r.rar?dl=0
BLPconverter also has the cloth option and prevents quality loss, but most people don't know how to use it.