This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [PROBLEM] Converting back to m2 from .m2i  (Read 1476 times)

Soldan

  • Contributors
  • Wiki Incarnate
  • *****
  • Posts: 159
    • View Profile
[PROBLEM] Converting back to m2 from .m2i
« on: June 01, 2012, 02:52:10 am »
Hey guys, I've been starting a new life in Blender, this is how it goes so far:

First off, I ported a model from cata (fandralfirecat.m2), used m2mod3 to convert it, got the armor (helm) from the tiger and saved it as a .blend.

Then, I converted the "tiger.m2" from 3.3.5 to .m2i, opened it, and adjusted firehelm to the tiger;

External: http://imagr.eu/up/4fc81176245160_1.jpg

After adjusting, I joined the submeshes into 1, and set the tiger+armor(1 object now) to bone 32 (the previous bone the tiger was set to), and selected all (A), and tried to export to .m2i.

This worked, if I import the .m2i to blender, it shows up fine.

The problem is when I try to convert the newly made .m2i back to ..m2, it gives an error :S



Any suggestions?

Soldan, <3
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Zim4ik

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 407
    • View Profile
Re: [PROBLEM] Converting back to m2 from .m2i
« Reply #1 on: June 01, 2012, 07:02:45 am »
give me all stuff il try to make it for ya.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »