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Messages - Rubba

Pages: [1] 2
1
Texturing and 2D Art / Re: Need help with worldmaps
« on: April 18, 2012, 06:27:14 pm »
OMG! But maybe he don't know how to explain correctly :P

2
Modelling and Animation / Re: [Help] How to create a new race icon.
« on: April 17, 2012, 09:51:40 pm »
A lot of thanks ajaja!
It will be very usseful.

3
Showoff - what you are working on / Re: [RELEASE] Gilneas
« on: April 17, 2012, 09:47:53 pm »
Quote from: "Jøk3r"
Go in noggit on your adts you want the map and on the left hand side at the bottom are the adt coords.

Thanks, I'll do Soon.

4
General / Re: Where we are from :)
« on: April 17, 2012, 06:53:05 pm »
Spain   116



I'm from the Basque Country on the North of Spain.

5
Texturing and 2D Art / Re: Need help with worldmaps
« on: April 17, 2012, 06:40:21 pm »
In think that they want to create new maps... And they are a lot of tuto in all internet and in this community.

6
Modelling and Animation / Re: [RELEASE] The Lich King Armor
« on: April 17, 2012, 06:37:56 pm »
Thanks for sharing.
In think that I will edit the armor to a RED and to a GREN models... But I don't know clear.

Thanks for the release.

7
Modelling and Animation / Re: [Help] How to create a new race icon.
« on: April 17, 2012, 06:35:09 pm »
Quote from: "spikee"
Hello, I have a question, want esque add new races to a new icon, before an image that I had marked the coordinates, but now do not know how to get the coordinates, so as not to .. please help me

I want to know how to know the coordinates too to put new races icons.

8
Random / Re: [MEMBER] Greetings
« on: April 17, 2012, 06:32:29 pm »
Welcome to the Community.

9
Random / Re: [Fun?] How to invent a name (for a program)
« on: April 17, 2012, 06:24:17 pm »
Quote from: "Hanfer"
i usally name programs and projects after the thought i had in mind when starting them, as i did with FuTa :D

edit: just googled futa....dammn it......disgusting

Me too... That extrange tipe of **** (Nude images XD)

10
Tutorials / Re: [TUTORIAL] How to make a Custom WorldMap (DETAILED)
« on: April 17, 2012, 06:21:51 pm »
Quote from: "Steff"
As I have written just over you :)

Yes. Thanks... I didn't read it.

11
Showoff - what you are working on / Re: [RELEASE] Gilneas
« on: April 17, 2012, 06:00:19 pm »
Yes but... How can I see the adts where I want to put mi Gilneas?

12
Showoff - what you are working on / Re: [RELEASE] Gilneas
« on: April 16, 2012, 06:33:17 pm »
Quote from: "Ghutar"
This can be made with normal teleport set near Greymane wall.

Yes you can if you wirte who with who's help (Mjolllna, Fellfoxen, Gamh) make it.

Ok. I'll write somewhere... :P Thanks

13
Showoff - what you are working on / Re: [RELEASE] Gilneas
« on: April 16, 2012, 06:00:00 pm »
Quote from: "Ghutar"
Then first ask for premission. Secound you honest i don't know how to relocate this, and btw near Stormiwnd is not quite lore location :D

I know. But i want something near these areas. Like this, when the Worgens won lvl 10 - 20 they can go througth Elwyn forest to other zones to do quest and grow levels.

¿Can I use in my server please? :P

14
Showoff - what you are working on / Re: [RELEASE] Gilneas
« on: April 16, 2012, 05:50:29 pm »
Quote from: "Ghutar"
I don't thinks so.  What is a problem with this location ? Just make teleport or something.
Ps. If you want to use that on your serwer it will be nice if you ask first or just wirte who made it :]

I want to use in my server, but I don't like that location, I would like in the sea near Stormwind.

15
Showoff - what you are working on / Re: [RELEASE] Gilneas
« on: April 16, 2012, 05:37:59 pm »
Quote from: "Ghutar"
Desinger Island. Coords in first post.

And it isn't posible to change the location?

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