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Messages - Growy_13

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1
Texturing and 2D Art / Re: Little Green moss/grass Problem
« on: November 17, 2015, 10:47:41 am »
Use this tutorial with the texture that fails, it's simple and functional.


PhilipTNG Tutorial:

viewtopic.php?f=22&t=8965&

2
Showoff - what you are working on / Re: Project Olympus
« on: August 27, 2015, 12:31:16 am »
It looks good, good work, I hope to see more :)

3
Showoff - what you are working on / Re: [ShowOff] Coliseum
« on: August 19, 2015, 05:07:03 pm »
Quote from: "ReznikShaman"
I like it, this reminds me Gurubashi Catacombs :-)

I'm glad you like it. I like a lot your work.

Quote from: "sleikas"
Simple yet pretty, I liked it But uhh you should do someting about dem cobblestone textures...IT is to clean fora colisium...Perhaps add some blood splatters or Might I suggest I few trap pits or someting?

Thanks for the comment, I will follow your advice.

4
Showoff - what you are working on / [ShowOff] Coliseum
« on: August 19, 2015, 02:10:54 pm »
[center:3ocaqnml]Hi everyone, here are a outdoor PVP map as Liza style.
It is a simple but functional and striking building (or so I think).
No more talking I leave a couple of photos.

The map contains, minimap, worldmap, name areas and background music.


Coliseum Album







If you are interested in any map, not hesitate to contact me.
Skype: jorge.gonzlez.juan[/center:3ocaqnml]

Best Regards
Graham

5
Showoff - what you are working on / [ShowOff] Emerald Canyon (REdit)
« on: August 18, 2015, 06:27:42 pm »
I would like to show a recent work based on Emerald Dream. It is a construction and editing what blizzard left in their patches.

Well nothing more to say I put some pics of what I have done, no big deal.


The map contains background music, minimap and world map


[center:17xlgs35]Emerald Canyon Album
Emerald Canyon - Album on Imgur









[/center:17xlgs35]

If you are interested in any map, not hesitate to contact me.
Skype: jorge.gonzlez.juan


Best Regards
Grynch

6
Tutorials / Re: [TUTORIAL] Minimaps
« on: January 30, 2013, 11:05:22 pm »
You have not expressed well, your problem is that when you enter and leave Wmo, the minimap disappears, this is problem of map dimensions, usually occurs when a fault map with 1 adt.

The solution is simple, add more adts, because if you noticed your Blizzard maps are not only free ADT.

 I really do not know if this is the real problem, but my I solved withthis.

Sorry my english.
Graham,

7
Noggit / Re: Some objects disappear
« on: December 23, 2012, 01:35:26 pm »
Solved!

Regards

8
Noggit / [SOLVED] Some objects disappear
« on: December 11, 2012, 09:39:07 pm »
Hello, I have been several attempts with different revisions of Nogg-it and my problem is that when I add objects and save the map (with the revision that is), I go to WoW and objects on the map are correctly,  I go to other map but on returning to my "creation" some objects have disappeared.I can load the WoW and see objects correctly, but when I switch to another map, it is the same, objects vanish.

II must admit I've seen similar problems, but I can not fix it, I would not have put this message if it was not necessary for my.

Regads.

9
Noggit / Re: Problem with wmo spawn
« on: May 13, 2012, 07:22:38 pm »
I  have the same problem, :(

10
It's is amazing. je,je,je Ty! :)

Grettings,
Graham

11
Noggit / Re: Spawning wmos from import list-->error
« on: April 16, 2012, 11:34:45 am »
It's the same to me, it was working fine and suddenly plop!
I don't know what happen :(, I have no strange patch in my Data folder,

Edit: I have changed the WoW folder and nothing else:(

I'll have to use Taliis
Good memories jeje:)

Grettings,
Graham

12
Noggit / Re: Noggit stop working after 4 days WTF?
« on: April 12, 2012, 05:59:15 pm »
It is the new Noggit SDL1: http://filebeam.com/56f407064a84dd185fbb61a8890537c7/

And this the oficial Post: http://modcraft.io/viewtopic.php?f=48&t=1482

Any question post here:)

Grettings,
Graham

13
Noggit / Re: Noggit stop working after 4 days WTF?
« on: April 12, 2012, 01:40:57 pm »
Read this: Noggit User Manual (Wiki) and you must practice

Greattings,
Graham

14
Resources and Tools / Re: [RELEASE] 2d Map template.
« on: April 09, 2012, 01:46:59 pm »
Great Steff :) :)


http://img36.imageshack.us/img36/3240/grahamcillotest.png

I want to know how to identify ADTs on the map, to adjust the map correctly.

Your can reveal how to do please?

Perhaps it has something to do with the guides?
But I think no


http://img52.imageshack.us/img52/1055/77176208.jpg

Anyway, great!

Greetings
Growy

15
FuTa / Re: [RELEASE] FuTa changeset 41
« on: April 04, 2012, 12:50:10 am »
Sorry, I'm stupid.

Thanks for the information, goooood job :)

Grettings

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