Hello, it's me again, with another problem unfortunately
As a picture is worth a thousands words Il will let you take a look at this.
To get deeper in the explanations this is my exact problem :
I have modified some ADTs with Noggit SDL 1.3 on 3.3.5a files then ported them to Cataclysm with ADT converter. I created a new WDT file with Taliis and put all of this in a patch. Now my problem is that any ADT put in the WDT that I haven't modified gets weird ground textures as seen on the left while the others works fine as seen on the right. The ones that I don't put in the WDT just don't appear.
I already tried to put the default Azeroth.tex , Azeroth.wdl and Cataclysm default ADTs along with the modified ones in my Patch without it changing anything.
At this point I don't really know what to do anymore. I'm guessing if I could make it so that the WDT i'm putting in my patch wouldn't overwrite the old ones so that even ADTs I haven't put in it would appear should work but I haven't seen any way to do that yet.
So here I am, humbly asking for any help or hint to what could help fix this problem. Thanks in advance