Texturing is a really cool addition but is broken at the moment. I'm sure you already know but here is a screenshot for reference:This was tested on a WOD 6.1 client using Neo. Still, really awesome job guys!! I'm looking forward to more fixes and additions soon.
I guess it happens because you'r really close to Black Rock zone. This bug also exists in Noggit, but only in 2d texturing mod. There it happens because of the animated tilesets like lava near Black Rock. Maybe it is the same here. Try a different place because texturing worked for me in wotlk fine.
I know you said at some point that when you place a create/object/model in the game, it will update the server database as well (or maybe generate the query for it? Cant remember) but will it also show whats already been spawned then if thats the case? Since it would be able to push to the database to spawn new things, im sure it could be pulled to, to show the locations of creatures and things already in the DB right.
Fantastic news, fantastic work and thank you for that.I really hope that it will support old (and most likely different) kinds of trinity core db. I also wanted to suggest you to make creature creator (with texture or using Rochet2's patch).[...]Anyway, good luck for you guys, I believe that it will be the greatest modding tool at the final version.