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Author Topic: An all around overview  (Read 2798 times)

Manaker

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An all around overview
« on: August 11, 2010, 11:17:45 pm »
hey,
im not really sure if this is the right spot to post this but i have a question. This site isnt really that informative for new modders (me). I was wondering if someone could tell me and others that see this post, EVERYTHING you need to mod. Server, tech, downloads, (not really tutorials) but resources and where to download them and what they are used for.  I know about mmorpgs because i was about to make one but i couldnt get the funds. (anyway) i know about 3ds max, nogg-it, mps editor and all that stuff but i don't know how to put it together.
       as in, server. What do i do when it comes to server. a wow private server? an emu? and how do i go about setting it up and putting the adt's and wdt's into it and the data.

thats really all i need.

(also, what version of wow i should downgrade to)

thanks :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Buddiman

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Re: An all around overview
« Reply #1 on: August 12, 2010, 03:17:47 am »
I think all the tutorials for really new beginners will come soon enough.

To your question for the WoW-version, i would choose 3.3.0 or 3.3.2... You can edit all the files and most of the stuff for newer versions is really good documentated (e.g. look at wowdev wiki at madx.dk)

The other questions i think its better to wait for tutorials. I think I'll go to write some tutorials in the next days.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Greetings
Buddiman


Manaker

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Re: An all around overview
« Reply #2 on: August 12, 2010, 06:51:47 pm »
okay thanks :) and in those versions, the water works ingame?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: An all around overview
« Reply #3 on: August 13, 2010, 06:07:58 am »
For water you can use allocen and allocenfix from Schlumpf.
I will upload some tools this weekend and write a list for beginners.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Jack

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Re: An all around overview
« Reply #4 on: August 13, 2010, 02:55:43 pm »
This forum here is quite new and not many people are contributing tutorials etc.
All of the people here are doing their best, but it takes time.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Manaker

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Re: An all around overview
« Reply #5 on: August 13, 2010, 10:35:56 pm »
oh i thought it has been here for a while. sorry :P
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Manaker

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Re: An all around overview
« Reply #6 on: August 17, 2010, 09:00:14 am »
Okay, i've looked up on Private servers and how to set them up. Now, how do i connect the dots. How do i put the mods and the data into the private server for testing? Any help would be great :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: An all around overview
« Reply #7 on: August 17, 2010, 09:23:55 am »
Its right that you can find here no beginner guide but some tuts are already on.
Basically you extract files form MPQs or create new with taliis and noggit, pack them again in MPQs and put them with the next free patch name into your wow/data directory. To modify the interface you need a patched WoW.exe because this section in the MPQs is secured by Blizzard.

Some basic but important tips every builder should know:
viewtopic.php?f=26&t=98

The MPQ archives:
viewtopic.php?f=26&t=41

Basic groundmodeling tut:
viewtopic.php?f=22&t=26

After this guide look at the tutorial sub broads of every section and read the stuff that is already there. If you have further questions feel free to ask in the depending boards.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954