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"Retro-Porting" / Re: Ground effect animation in 3.3.5
« on: December 03, 2015, 01:41:20 am »
Hi, thank you for your rep if you ever find a technique to do thank you in advance to explain me.
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"Retro-Porting" / Re: Ground effect animation in 3.3.5« on: December 03, 2015, 01:41:20 am »
Hi, thank you for your rep if you ever find a technique to do thank you in advance to explain me.
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"Retro-Porting" / Re: Ground effect animation in 3.3.5« on: December 02, 2015, 05:28:50 pm »
and if I convert a wod grass m2 on 3.3.5 ?
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"Retro-Porting" / Re: Ground effect animation in 3.3.5« on: December 01, 2015, 11:13:10 pm »
you can see the grass moving on this video
[media:24m6oxt2]https://www.youtube.com/watch?v=esjIBC41fXI[/media:24m6oxt2] 4
"Retro-Porting" / Ground effect animation in 3.3.5« on: December 01, 2015, 08:59:47 pm »
Hello, I would make a patch for the animation of the effect of ground warlord in wotlk, if possible can you tell me how?
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"Retro-Porting" / Re: [Release] WOD models for 3.3.5a« on: April 08, 2015, 08:45:53 am »
I think it offers unconverted models.
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Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: April 02, 2015, 11:12:48 am »![]() ![]() yes.... :lol: 7
Showoff - what you are working on / Re: [SHOWOFF] What Are You Working On« on: April 02, 2015, 08:29:50 am »
try hard water texturing o_X
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Texturing and 2D Art / Re: [QUESTION] Bug with BLP2PNG« on: March 31, 2015, 02:51:48 am »
Ok, thank you very much for your help. I'll have a lot of work now xD
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Texturing and 2D Art / Re: [QUESTION] Bug with BLP2PNG« on: March 31, 2015, 02:40:07 am »
Really great! it works well . but I get a more open blp with xnview .. why?
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Texturing and 2D Art / Re: [QUESTION] Bug with BLP2PNG« on: March 30, 2015, 06:24:51 am »
Thank you very much for your help,
Yes I use the plugin for photoshop but I think the problem and that the image is small. here is the image in normal size ps : the images of my first message are only preview. 11
Texturing and 2D Art / Re: [QUESTION] Bug with BLP2PNG« on: March 29, 2015, 10:58:22 am »
exactly the same result ..
thank you for your time. bye. 12
Texturing and 2D Art / [SOLVED] Bug with BLP2PNG« on: March 29, 2015, 06:17:24 am »
hi everybody, I want to know if it's normal to have this pixel bug after convertion of a png image blp .
PNG image => ![]() BLP image =>
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Miscellaneous / Re: Modified Character creation/selection screen lighting« on: October 14, 2014, 05:34:33 am »
look in GlueParent.lua
Code: [Select] -- RaceLights[] duplicates the 3.2.2 color values in the models. Henceforth, the models no longer contain directional lights
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Resources and Tools / Re: [RELEASE] Darker Nights 4.3.4 (+3.3.5) v1.3« on: August 28, 2014, 04:27:00 pm »
Thanks for the update
ps : I contact you on skype for the project when I have free time 15
Serverside Modding / Re: [QUESTION] Spell alerts screen« on: August 20, 2014, 10:58:49 pm »Quote from: "Ascathos"
Yes it is a better idea
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