Hey,
I created a WMO for WoW 3.3.5a with Blender 2.70, added a texture(png) as UV Map and exported it as .3ds
The texture Name is "StoneFloorTexture.png"
then i converted it to a .wmo(v17) and copied it in a patch with the texture as .blp
but in MV is no texture visible. just White :/
can someone help me?